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MastaZannah

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Posts posted by MastaZannah

  1. Just an idea I had while talking with the general chat on Iron Citadel. Hit Adora up if you have any responses.

     

    How about for the next event, you give certain players (one at a time, call it something along the lines of the Darth Malgus thing- trying to take over the empire) boss abilities and offer rewards for killing them?

    Give them boss health of around 1.5m, boss buffs (increase their damage and prevent them from being moved by different players (so they couldn't be pulled into a hazard), interrupted, or stunned), and restrict them to certain planets (more than one).

     

    This would cause a galaxy-spanning hunt, with a ton of pvp as both factions try to slaughter each other and get the prize. The ingenuity of the individual players would also come into play, as they could choose any number of locations to set up and defend themselves.

     

    Obviously areas inaccessible to other players would have to be disabled or changed temporarily so that other players could access them (like their ship for traveling and such).

     

    This whole concept would be completely new to the MMO community, creating a huge increase in interest for swtor. It adds to the pvp element for one, and would be completely fun and amazing for the other. Just set up a date and time with each player given the boss status so you can be sure they'll stay on or something.

     

    thoughts, comments, improvements?

  2. 2 companions at once is OP. It would make questing far too easy, and pvp on worlds with companion usage a joke. The tiniest trick to pvp on those worlds is to make your companion directly attack the player instead of his companion (the default response). If a player had two DPS companions out and made them both target the enemy player, the fight would be over in 3 seconds tops.
  3. Yes, I actually did my research on this point as I may or may not have too much time on my hands...

     

    After talking to a 42 year old friend of mine, who happens to be a criminal defense lawyer, it's arguable in court (and therefore a plausible and reasonable "not guilty" plea) that a minor's negative experience in a mature guild is a decision that was not upon the minor themselves, but their parents/guardians. It is, simply put, negligence on the parents' part if they let their son/daughter participate in something they don't approve of.

     

    To sum it up? Hypothetically if a minor's guardians happened to hear something they disapprove of, it's their fault. They're responsible for choosing which environments their children are allowed to become part of.

     

    My opinion on this=

    Yes, kids defy their parents all the time.

     

    If a minor obtains a fake ID and uses it to purchase age-specific substances, the business owner is not liable for the result. The guardians' inability to control their child is entirely to blame.

     

    EDIT: Depending on the maturity shown by the child, they can be adjudicated and judged as adults for the crimes committed.

  4. I was curious to see what you guys would think of having 2 companions, much like the original KOTOR.

     

    I think it would add to the game, and be more ******. (I'd be willing to pay extra for a 2nd companion.)

     

    Also, I'd also like to see more increased "randomized" interactions; attempted assassinations, random dialogue from quest plots, etc.

     

    Long story short: more like KOTOR please.

     

    PS: Not complaining. This game 100% owns.

     

    -forcechoke-

     

    I admit, I'm a little confused as to what you mean. Two companions out at the same time? Or two companions total in the game instead of the usual number?

  5. I am 42 years old. I do not hang around 17 year olds in Real Life, no matter how "mature" they are.

     

    I am not about to start hanging out with 17 year olds in a game just because they don't think it is "fair" that they are excluded for not being over XXX years of old.

     

    And if you lie to me, you are kicked. Immediately. No Warning. No Forgiveness. No Coming back after you meet the age requirements.

     

    I deal with enough drama in real life. I don't need a lying teenager nipping at my heels in a game I pay to play.

     

    That's a personal decision that I respect.

     

    This thread is about the exceptions, whether you personally have come to know one or not.

     

    Personally, most of my RL friends are in their mid-twenties; but I also like to listen to and learn from older adults. I choose to spend time with older people than I in an honest effort to learn from them and gain a little more insight on what life is like for people so drastically different from myself. I consider it a personal achievement to be accepted by them, not necessarily as one of their own, but as a friend nonetheless. More than that, my biggest source of satisfaction is when I can be a friend to someone else.

     

    Again, your personal decision is your own, and I respect that.

  6. you can join our guild as long as your are not offended by foul language.

     

    The reason people only let adults into thier guild is not because of the player, it is because of the parent or legal guardian. let's say a 15 or 17 (like yourself) is in an OP or WZ with a guild, and a guild member gets caught in the moment and vents through voice chat and says something like: ***** those ******* , that little ***** ******* ******, ***** me running, that was ***** ****** *******. and the parent or guardian happens to walk by and hear that, then WE are the ones held liable and will get the punishment from BW. I read one thread awhile ago about a wedding (with the entire guild present) in SWG and the player got banned because the character he married was played by an under age girl (which he didn't know) and her mom found out and about had the FBI at his doorstep. The whole point of most age requirments is CYA and nothing more.

     

    I very much appreciate that invitation, but I'm sticking with my 50 Sorc on Iron Citadel. Rated War Hero gear is too much work to just abandon your quest to gear in it, and restart somewhere else.

     

    I honestly feel terrible about the lying on my application about my age, so I left that guild after apologizing (people were SHOCKED to find out how young I am) and owning up to my actions. I'm now in Lethal Logic, with people of all ages who accept each other for who they are. No, they don't put up with immature BS. I found this guild to be the embodiment of what I'm trying to communicate in the thread. The requirements to join are limited to level, gear, schedule freedom, and general maturity/responsibility. We recognize that guildies can become upset and talk some trash (I do it too), therefore we communicate that it's the responsibility of the members to leave the vent room or hide the chat window if they or their guardians become uncomfortable. (though regardless of the lack of age-specific requirement, I think I'm the only minor anyway).

     

    Yes, that's a huge amount of responsibility especially for an outsider who just wants to "fit in", but that's part of what being an Adult truly is. It's all about choosing the appropriate response for a situation, and if you don't have one, then remain silent.

  7. Have to remember my point towards the general idea, people under 18 in age restricted guilds. You may be 17 but where's the line? 13? 15? 16? 17 year olds still have to legally live at home unless emancipated and because of this it's easiest to just cut the line at 18. We cant cuss or talk about various parts of people's bodies in a vulgar humor because someone's parent is going to freak out if Timmy age 14 sees it. Their parent can then report our guild and try to get us disbanded for sexually explicit activity.

     

    You can become a sexual offender for the stupidest crap these days, not saying that'd happen but a parent could get just about anything passed these days and it's just too much drama to deal with them and these stupid ratings.

     

    Based on that view, would you say there could be a "don't ask don't tell" policy that would effectively ensure plausible deniability?

     

    expanding on that idea, have a more vague set of requirements to join? The US government for example has an entire third of it's power invested in "interpreting the law". As a leader of a guild however, it is only a democracy if you say it is (no matter what happens you're still the one with all the buttons). Therefore, you're the entire government if you so choose to be. You interpret the rules. Basically, this would mean that for no reason whatsoever you may decline a request to join, kick, or otherwise manage every aspect of the guild.

     

    Obviously how you choose to utilize that power will determine how many members you actually have in the guild, but with absolute power comes absolutely no responsibility.

     

    Wait... I think I may have misremembered that last sentence. ;)

  8. Sorry was afk for a while. My point was not about knowing who is on the other end, it was about not having to worry about it all. If I am an a adult guild, I usually don't have to worry about what I say in vent/guild chat (within reason of course). I like that, I have two little kids at home (stay at home Dad) and I have to watch what I say/do around them, I don't need to do it in my downtime as well. Also as other people have said, children cannot legally make a choice about what they do, it is ultimatly their parents responsiblity. I don't need to worry if vent is going to be monitored by your Dad/Mom and I am going to get chewed out. I have a 17 year old son, in fact almost exactly your age and I would most certainly, to borrow a secruity term, "vet" any guild he wanted to be a part of, because quite frankly I wouldn't want him in any that I have been in.

     

    At some point though, no matter how sheltered, a 17 year old WILL be exposed to any number of things. The ability to purchase rated M games and R movies alone would be as compromising or potentially worse than anything one could listen to or read about, as those are joined by visual aids. The very worst rating for a movie is NR-17, which contains strong and graphic sexual content, alcohol abuse, drug abuse... you name it... is still available to 17 year olds.

     

    So why isn't the line to join a guild 17+? I've been in quite a few adult guilds with quite a few "tipsy", "high", "flirtatious", and downright "potty-mouthed" members. Even the incredibly sexual conversation was nothing I had not heard or seen before, thanks to the media and other resources available to me.

     

    I did indeed become uncomfortable with the situation, so I left the vent channel. I did not bring up that I was underage and that the conversation was wildly unacceptable, and if my guardians had overheard any part of the conversation and reacted poorly, they still couldn't do anything about it.

     

    First amendment.

     

    I understand being chewed out is annoying, so a suggestion would be to take the time to find out more about a person's situation than just ask "are you 18 or older?".

     

    Like myself, there are SOME* 17 year olds who do not live with a guardian. I have total control over what offends me and what does not.

  9. The ESRB doesn't regulate content out-of-game, but if it did then even the M games would be appropriate for someone my age. Being a 17 year old I'm considered old enough for exposure to this content.

     

    Rated "M" games- Titles in this category may contain more blood and gore than the Teen rating would accommodate, sexual themes/content/references and vulgar language. This content is strong in impact. Most retailers do stock games with this rating, but have a policy of not selling them to people under 17 without parental approval.

     

    Source: http://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board

  10. This whole thread was created for constructive feedback on an idea of mine. In no way am I telling anyone what they should do; I'm simply offering a suggestion.

     

    Food for thought.

     

    I proudly believe that as humans we are given the right to do as we please, within the limitations of it affecting others' rights. Please do not take this as a demand for you to change your ways, because again it is simply an idea.

  11. Considering age is a requirement for joining? That is not an ommission that is a direct lie and grounds of being removed for lying. JFYI that is covered in our guild rules as well.

     

    It would be under the condition that the only requirement relative to this subject were maturity levels. A pre-existing rule setting an age limit can be maintained, revised, or even removed. If a guild were to do one of these, then if I were a guild leader I would inform my members of the change. Please see my next post, I want it to be seperate and more visible.

  12. No. My guild knows the truth. This is not a cirminal investigation. LIke I said some guilds may be okay with it my guild is not. When I find a member lied to us in the beginning they are removed and the truth does have a way of being found out.

     

    You may think its okay to lie I don't and neither do the members of my guild. We have built our guild on trust and honesty.

     

    You missed the point, my suggestion was that it wouldn't be lying in the first place. As a sin of ommission, which is not a sin at all unless the information is pertinent, it would simply be with-holding information. You do not share your address with guildmates unless you know them in person, and even then you would probably use some other form of contact to communicate that info. What line is there between with-holding your address and with-holding your age? They're both contact information.

  13. So you are going to get a court order (required for emancipation to be valid) so that you can play a video game - I find that somewhat unlikely (somewhat is pronounced HIGHLY as the courts would never view that as sufficient to grant emancipation)

     

    And - sure that would allow a contract to be valid (and you completely bypassed my second argument why a liability disclaimer would be invalid), but would still not protect members of the guild from laws that protect minors from improper language - I think you are too vastly expanding the scope of emancipation.

     

    G_

     

    Ahh but the reason for the hypothetical emancipation would of course not be for access to a game. Obviously the courts would throw it out. However, in the case that an adult under the age of 18 were emancipated for other, more legitimate and most likely extremely personal reasons, they would have legally had their rights "activated"; effectively making them a legal adult.

     

    Therefore, the minor protection acts would not pertain or apply to them. Yet they would still be under the age of 18.

  14. Actually that is considered lying to the guild. Now maybe some guilds may be okay with it but some will not. If a person joins whether on a trial basis or not my guild will know the truth of it from the beginning. We do not lie to one another.

     

    A sin of ommision?

     

    Practically speaking, not all information is prudent to all situations. An example- criminal investigations are closed to the public until the case is closed. Just because someone is a citizen of your country or a member of your guild does not mean you need to share everything with everyone, because the results can be unnecessary or even harmful.

  15. This is actually worse in my opinion. Because by lying you have de-facto put people at risk of the legal ramifications myself and others have listed.

     

    To begin with - let me explain that not knowing someone was a minor does not protect someone - the state will always protect the minor and states that lack of knowledge is not a valid excuse (ie: the person who hooks up with a minor at a club that is supposed to be over 21 because the minor got in with a fake id - not knowing they were a minor even though you had a valid reason not to suspect them to be is not legitimate in the eyes of the law)

     

    So lets say there is someone over 18 in your guild that makes a romantic connection with you believing you are also over 18. You never disclose your age for fear of losing both the romantic connection and the guild. Your parents find your correspondence with this person and press charges. Do you see how allowing anyone under age creates liability for everyone older.

     

    Its not just about you.

     

    G_

     

    What about emancipation?

  16. I used not have an age requirement in my guild until recently. I had no problems with 16 year olds until the last couple of months.

     

    "..."

     

    We have yet have had these problems with people over the age of 18. If we say they don't fit our guild they thank us and move on.

     

    We have only had this kind of trouble with 16 years so after all this I have put an age restriction on the guild.

     

    Hypothetically, If I had joined your guild before you enacted the age restriction and behaved similarly to the adult members of the guild, would you remove me after the other underage people messed it up?

  17. In your case that might be true even, but that's because you're ALMOST 18 and really close to satisfy the age requirement. I do agree that it must seem silly to you if you're being rejected for being just a few months too young, but as with all rules, you somewhere have to draw the line and stick to it. If you say that 17.8 years is almost as good as 18 (and you'd be right), the next person would say that 17.6 is almost as good as 17.8 and they'd be right too. Even if it seems to be unfair to you, but it's just as silly that you can have a drink at 20.9 years of age either and have to wait for the remaining weeks to tick off.

     

    When I led that union we came across that rule-bending problem. It comes down to judgement. Yes, in theory they could keep using the "it's close enough" vicious circle to lower the requirements to the point of irrelevance; in practice it's another matter. You make exceptions to the rule, not replacement rules. If you consider 17.8 to be close enough, that does not mean you also consider 14 to be enough.

  18.  

    To answer your question though, I don't enjoy guilds with kids. I've been in many family guilds and I've been in adult ones. I have to say that I prefer the adult ones a bit more. I had a horrid experience in one with a 16 year old kid. He was an excellent player but would be argumentative and confrontational. Because of his nature and immaturity, he didn't know when to back down or to drop it. The guild leader's 47 year old girlfriend decided to mother him and it made it exceedingly uncomfortable for everyone in the guild. She would jump on anyone who said something and took the mother hen approach. Between her and this 16 year old, it was problematic. We had several other kids who were better behaved but when they logged on, the whole tone of guild chat would change.

     

    I'm sure that there are great folks out there under the age of 18 who are polite, helpful and don't cause problems. I can however understand the age requirements and try to join them.

     

    That approach is dependent on the GM and his officers' decisions. It comes down to bad leadership if everything you described were happening.

     

    More or less, want I really would like to see happen is that younger individuals be given at least a trial period chance. Only the officers would know his/her actual age; therefore it wouldn't affect the rest of the guild. I can say that for one, out of the last 3 or 4 guilds I've joined, not a single person suspected me of being underage. I'm no try-hard actor, but I'm no instigator either. If one thinks before they speak, it makes a world of difference.

  19. Expanding on that... what invisible line determines who is a kid and who is not? A law from a country you live in? (I happen to also live in the US, just making a point).

     

    And what about time periods? Why has the of-age requirement risen over the course of time? People were mature enough to be married and govern countries at age 15 at one point in time. (specifically I'm referring to "Henry the young king", who was crowned in June 1170 AD).

  20. I'd never join a guild NOT having an age requirement of at least 18. The "kids can be mature" crowd is completely missing the point. Yes, kids can be NICE. They can't be MATURE. Maturity isn't about the absence of rude language or Chuck Norris jokes. It's about experience in life. I am 40 years old. I will tell you a secret - I don't want to chat with my guildies about high school, teachers and clubbing. Those topics stopped being remotely interesting for me one or two decades ago. I will talk about work life, running a household, being a parent and stuff like that - which a person under 18 CAN'T have any clue or interest about. That's why I prefer to be in a community with other people in my age bracket. And that's the point behind age requirements and not that people can keep their language in check.

     

    I disagree. For one, I graduated early; I'm a college student majoring in Business Administration right now. I live on my own (well, with a roomate but still outside of my parents' house). I work 35 hours a week, which is reasonably close to full time, and I pay my own bills. They're in my roomate's name, but I pay them on time and the full amount.

     

    No I don't grasp what it is to be a parent, but neither do most 18 year olds- yet they're allowed into the guild while I'm not.

     

    To be honest, I myself don't even talk about my personal life. The game is my... escape. No stress of work and classes and homework and car maintenance and bills (etc). I prefer to talk about anything and everything other than the reality I'm trying to take a break from.

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