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AerionStarwalker

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Everything posted by AerionStarwalker

  1. Totally agree with the creator of this post. Thing is for new lvl 50's it is hard, if not impossible, to win a WZ against a semi or full premade with BM-gear. And if you do not even get rewarded for trying, there is not much point to PvP'ing at all. I have only hard shocked and disappointed reactions to this new system today and really hope BW listens and does something about it. I don't mind loosing and do not want to be rewarded like a winner for that, but you have to get something out of trying so you at least have a chance of getting some gear at one point and make a progression even if you do not have a full premade uber-group.
  2. On the other hand, I wouldn't mind of they got rid of the sharding, as in Dromund Kaas (1) and Dromund Kaas (2). I don't mind crawling over other players in the "open world" portions of the game, but I like being able to get away from that and focus on most of the major quests without the distractions of non-group players. I am talking about the open world, might be confusing me using the word instancing, so lets say sharding or phasing instead. My point is that there are too few players in the open world zones, and it ruins the MMO-experience for me.
  3. I am not saying they should drop the instancing/phases (hence the title of my post), I just want them to have more people in the same instances, so the feeling of the game would move from a solo experience with an encounter being rare to actually seeing other players. And yes, that might lead to people having to wait for a respawn, but at least they would be aware that others also play alongside them.
  4. Absolutely, often there are no more than 13 players on a planet surface and still there are a lot of phases. Too much of a spread of players, people don't enjoy playing like they are on a deserted island..
  5. Just wanted to get the opinion of more people than the ones I have talked to on Jung Ma: Do you want fewer /phasings/shards/instances (whatever you want to call it) in the game? IE more players on the open world parts like planets, fleets etc. To me the game feels a bit dead, I rarely meet other players while leveling and almost never engage in PVP due to never seeing a hostile player. I would like to have larger groups of players in the same phases/shards, so SWTOR actually feels like a MMO, not just a single player game. Aerion Sunwalker Knight of the Republic
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