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Boulvie

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  1. Had a hard time tracking this down, looks like it got moved, didn't think I had put it in the wrong area, so my apologies. Someone previous also mentioned crit is better for Watchman spec. That makes complete sense to me. Crit is valuable to any spec, but especially that one because you need your crits going off from cauterize to maximize effectiveness. The one thing I will say about Watchman is, the last talent ability, Merciless slash, does seem far superior to the other 2 abilities at 40th that you get through combat and focus. Still, I can't imagine combat is THAT awful, just as you said Reith. I feel like it has good combo and the abilities have a good synergy. I get blade storm for 2 focus instead of 4 and a 9s CD instead of 12 (iirc). And as long as I use it at the correct times, it auto crits. Thats just ONE part of the higher end talents in Combat. I'll definitely keep working on it. It may be necessary to wait until 50th though, to fully test out separate spec lines and maybe even look into tri-specs that may give a good amount of utility. I know I am new to these forums but I have seen some signed up since like '09, so I didn't know how many frequent it and how much info had been uncovered and shared with the community. I do know I have seen tons of threads complaining about Sentinel's DPS though. I will say I believe it is lacking. But perhaps not as bad as some think. People should also realize (as some of you have mentioned) that PVE and PVP needs might be different. I can see Watchman scaling very well in higher end PVE content where you can apply DoTs for extended periods while using other big hit abilities. For PvP though fights tend to end quicker and so spike damage tends to be better than sustained damage. I raided alot in WoW so I am sure I will PVE but I also come from a game called Dark Age of Camelot where PvP (RvR = Realm vs. Realm) ruled and I will be doing plenty of pvp as well. Anyhow, if anyone does have more info to add please don't hesitate to. We all have to work on this and learn together. Many times a class or spec is bashed early in a game and it ends up being good. People just aren't used to it's style or in PVE case, don't have a set rotation (I like to lead with zealous strike, precision slash, master strike, blade storm, strike, blade rush, strike, slash---->restart). I bet I can tighten that rotation but until I am comfortable with all the abilities and am 50, I like to mess with everything and not count stuff out.
  2. What specific about COmbat makes it inferior, or what about the other trees make them so much better? Not trolling, honestly asking. I think the artura strike needs to be increased in damage. But with blade rush and blade storm auto crit when ur in your presence...and then another talent that increases blade storms critical damage...and blade rush auto drops an artura strike and increases another one on normal hits by 30%....just seems like that combo would add up to decent burst.
  3. Well right now I am combat. It SOUNDS like as I read more, lots are going Watchman. Maybe i am missing something but that tree seemed lack-luster to me (I've never tried it, I admit. Simply looking at the abilities top to bottom). I am open to switching to any effective spec though. I'm not a snob who refuses to change lol
  4. Hey all. Kinda a meta-game question here. I'm a long time MMO player, but I've never been the type who has all sorts of crazy calculations like some do. I usually kinda eye-ball test it. That being said, i'm nearly 40th lvl as I post this. When I started (About 1-20th) I went big for crit. As I played I also became aware of power. It seemed like alot of the gear and enhancements etc etc I was getting was turning towards power, so I thought I would go with it and until now (21-39) I went big into power. I now notice alot of gear for me seemingly is going back to crit. Thing is, especially at this lvl now, I can get some more Surge as well (multiplies crit damage at a higher rate). I have yet to deck myself out at 40th (I'm cybertech crafting so I can make some and using commendations from Balmorra to round it all off) for crit, but the 2 lightsabers have crit instead of power and the enhancements have power/surge. I'm sitting just under 20% crit but I feel confident that if I switched over to heavy crit I could be around 25%. Has anyone found one or the other of these stats to be clearly more beneficial? I can see both sides of thought "Dual wield off hand weapon does less damage so power helps bring that up to par" or "Dual wielding off hand is never gonna do big damage like main hand so by going for crit and dual wielding you can hope for the big crit damage which will cause much more variation in damage." Any opinions?
  5. I agree with a majority of the OP. I'm not a conspiracy theorist type who wears a foil hat all day to prevent the government from melting my brain BUT I honestly think they made Jedi Knights the weakest class because they knew they would have TONS of them. In a backwards way, it makes sense, so many people play our class, not because of the damage but because of the way it ties to the movies. Jedi Knight, it's Luke, Mace, Obi-wan, Anakin etc etc all the people who we loved from the movies. They knew the numbers of commandos (at least initially) would be down compared to Knights, so they purposely made them "worse" to even things out and make people explore other classes and aspects of the game. Anyhow, I agree our DPS needs a boost and we have ONE single closing ability, which is easily countered by sith that have the knockback ability. So you Force Leap, they knockback and your back to square one.
  6. Yes, I haven't gone through whatever class gets Corso, but I have thought on multiple occasions that Kira sounds like a pornstar....
  7. I lucked out and unknowingly avoided all the DS flirts. I'm in the situation where we can kiss etc etc. My concern and question is: are there long term adverse effects or fall out from the council. Large hit of DS pts later in game for marrying her etc etc because your a Jedi? Is the council mad? Ok? DS pts? No DS pts? Just curious as I don't want to screw my ability to get light side items later in game. Any comments? Thanks!
  8. Is there any negative kick back on this story arc? I don't know if I am paranoid or not, just curious. Do you get ripped by the council? Do they find out? Are they ok with it? I definitely don't want dark side pts and while the story arc is interesting (and one I would like to pursue) I don't want to give up or mess up my light side standing so much that I can't get "x" loot that has light side requirements. Anyone with experience of knowledge on this?
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