No
In no particular order:
Space combat way to repetitive... I found that at times i did not have to be looking directly at the screen to know where/when the next series of ships would appear. First run through a mission was nice.. 2+ not so much.
Not enough character customization. This includes clothing/armor (( some of which looks like it escaped from the design team of a Yugioh MMO ))
Worlds feel time locked.. caught in a 3-5 second loop . No deep water.. no sunset.. no rain ... have not even seen it snow on Hoth
No matter what class I play.. I seem to end up being every lazy and or cowardly persons errand girl .. understandable when dealing with noncombat trained NPCs.... not so much when dealing with trained military personnel. Along this line of thought when the combat personnel DO agree to help... they seem to time it just right and arrive after my character has done all the work ... (( I think they are laughing in a coffee shop the rest of the time ))
Invisible walls ... exhaustion zones...
Datacron locations.. I LIKE Mario type games... when they control well. Physics on jumps here can be a bit wonky. Any WHY can i not use my abilities to aid in acquiring them ? Obvious example.. a BH's jetpack/boots.
While my highest is only level 43, I have read what will have to do to get later gear... I am not looking forward to that hamster wheel .
Lack of downtime activities ... (( nice casino.. nice and utterly useless))
Lack of communication from Bioware concerning certain issues..
not enough character slots ... for me anyway .
What I do like.. the storyline quests .. love them
The game successfully grabbed me early on,, and I was eager to see what happened next.. but certain design choices and a general feeling of incompleteness have managed to drag my enthusiasm down .
enough rambling... food time