I had slicing pretty decent level before the nerf, and decided to keep it in the hopes that it would get unnerfed. It didn't, it got nerfed slightly again. That being said, I make about 30K/hr with slicing just grabbing the lockboxes laying around, if I choose to stop and pickup every single one at lvl 38ish. But I dont bother with about half of the ones I see, so I net maybe 15K/hr from slicing boxes. I don't run the missions at all, unless I have a million relics from TH, and already have a ton of relics on the TGN. That being said, slicing is still a decent gain to my income. Total income being close to 100K/day, playing about 5 hours a day. Slicing still makes decent money. Less than some gathering or non-gathering skills? Probably, but it does still make money, with next to no effort to get it. The only Slicing requirement to generate income is that you have to be actively leveling, and mostly in city/urban zones. Once I hit 50, it becomes useless. I will probably take the money I've saved/made from slicing, and use it to level a different crew skill to 400. My friend was the one who told me to get slicing at launch because it was free money, and for the most part it was. I didn't abuse it like he did though, and he dropped it the moment it got nerfed. His daily income is lower than mine, and now has to compensate by questing/pvp/etc. Whereas I can pick and choose what I want to do, because I am not dictated by income. He quests to get better gear and money. I just walk to the TGN and buy what I want and usually end up getting the same gear and money. But life is definitely easier. Slicing may be a ghost of what it was at launch, but it is still very useful, if you can figure out what is worth slicing, and what is not, what your time is worth, your income per hr/min/day/etc. And finally what to do with the extra income ( as miniscule as it may be ) to generate more income, or create a better playing/lvling experience.