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AcePortgas

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  1. I am very disappointed with the changes BIOWARE have done to Arsenal. This is no way a DPS improvement. What a joke.
  2. FYI, I am not writing an essay for my teacher. Official or not, they can understand where I am coming from. And if they don't take me serious with all the good points I have made, then I don't know what can.
  3. I've been playing my mercenary since day 1. I love it, its a really nice class. Especially the A R S E N A L specialization. From all the 3 spec, I love Arsenal the most, and it's what makes the class shine. I don't want to play a pyro which is also gimped, or a healer which is alright but not to my taste. I enjoy playing the Mercenary with A R S E N A L specialization. However, lets face it, Bioware, you broke our class completely, and make us feel like we are ants facing giants in pvp. We are a free target to any class in-game. I have Full BattleMaster and i get dropped in a matter of seconds. Be it 1, 2 or 3 players targeting me, its relatively the same pace. I am sure that I am not the only person complaining about this because I've been watching this forum for a while hopping that BIOWARE would react since that Mercenary-killer patch 1.2 which broke every good part of our class. We are supposed to be heavy Armor but hell, I feel like we're naked. Comparing a sorcerer, a sniper or an assassin, all these classes which are supposed to be inferior in defense capabilities can survive much longer than any mercenaries in-game. Now the question comes here, why would these class with lower armor rating have much more survival and defensive capabilities than mercenary which is in heavy armor? They have much more utilities and skills toward these aspect. Now I know that you created Mercenaries with not much of these aspect because they are supposed to be a "Glass Cannon". When reading the Mercenary description in your site, you describe the Mercenary as "[...] the best defense is a good offense, the Mercenary’s got the most intimidating defense in the galaxy. Heavily-modded blasters and deadly heatseeking missiles make the Mercenary a mobile heavy weapons platform. There’s no problem extra firepower can’t solve, and no one who knows what he’s doing gets between a Mercenary and his target. Is that a joke you are trying to pull on us? Correct me if i'm wrong but, after patch 1.2, Mercenaries just doesn't fit in your description. They have been ninja nerfed/gimped. Call it whatever you want, but our DPS output is the lowest in-game, combine it with our lowest survival capabilities, and armor which doesn't mitigate with force power, what can you call this class? I can't think of any name, other than worthless. Let's go into a bit more detail and try to analyse Mercenary and see what makes us so vulnerable and useless. Our heat signature don't work properly, its been tested by many devoted Mercenaries lovers. So here we are missing a huge amount of DPS. HM which is supposed to be our strongest skill, is not so strong after the patch. My friend which is a sniper would hit harder than my best move with a regular snipe. Is that a joke? We have no interrupt and no way of cancelling any skill being cast upon us, unless you stunt them with your Electro Dart, or if they are next to you, you could use jet boost, which will cancel their casting. Our shield which is our only survival utilitie protects us with 25% reduced damager for 12 second. Not much utilities in my taste. There is plenty of things you could do to improve our class. I am not asking to be OP, all I'm asking you is to do your job and find a fix. It doesn't take much intelligence to realize that there is a big problem with the Mercenary class. It doesn't even fit in your own description! If your not going to do a thing about it, then I suggest you change that description to something that describe the current useless Mercenary. Now the reason I took the effort of writing all this is with the hope that you wake up and acknowledge that you broke the class in a million of pieces and do something with the next patch to fix Mercenary Arsenal specialization. It's no wonder why I don't even see anymore Mercenaries in Warzones, they have either unsubscribed or they have stopped playing that gimped class until there is an update with a fix to all our problems. Hopefully this message would be read by one of your combat analyst and find a fix quickly because it's only going to get worse for each day to pass by. Eventually, there will be no more mercenaries willing to play a class which, although they might be skilled, can only go so far with that.
  4. After watching 3 min, I saw how bad you play merc. I'm not sure what you are trying to prove there. Pyro suck and if i have to switch to pyro because Bioware are brainless developpers who don't realise how broken merc are, then I would rather quit this game and look for something that makes more sense. Guild War 2, here I come.
  5. Same here, Guild war 2 looks really good. However i haven't had very promising past with NC soft, I just hope they don't break this game as they broke Aion.
  6. yesss do you know when is the game officially out?
  7. Very well said, I couldn't have said it in a better way. So if you are even looking at this thread Bioware, FIX up mercenary class ninja bug or you will see your subscription to go down as you've never seen before.
  8. You got to be kidding me, to know what is wrong with Mercenary heat signature and debuff not stacking on enemies but to make a maintnance and boost other classes DPS and leave us out like chicken with our head missing runing wild? FIX our debuff and heat signature because there is obviously something wrong when you hit less than the tool tip says on weak mob with HSM and the same amount wether we use High volacity or combustable volacity. We get nerf over and over and other classes get boosted. Is there no love for mercenaries ???
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