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straightcrippin

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  1. Hmmm...makes sense hadn't thought of it that way, but not sure if you get the speed increase of Hyrdaulic Overrides while in combat either though so I guess just for the temporary immunity it's still okay, thanks for the reply!
  2. What is the purpose of Hydraulic Overrides (Grants 8 seconds of immunity from movement-impairing effects, knockdowns and physics and increases movement speed by 30%.)? I have wrtitten to an agent asking if this affect stacks up with Sprint or any other speed increases to which they basically replied they cannot reveal anything that can be figured out by gameplay. I tried taking sprint off, as did a friend- and ran next to each other then used Hyrdaulic Overrides (it worked) but saw no difference when we both had sprint ON. Since sprint naturally has no cooldown (meaning I will always have it on) is this a waste of a skill point?
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