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Mosphiatus

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  1. Dark ages was before warhammer, same creators. And there will always be whines in every game. But at least the pvp was not boring.
  2. I apologize for some words that don't make sense. Autotext sucks
  3. I think we can all say that the pvp system gets a little boring. I would like to bring a solution to make pvp fun again. If anyone has played dark ages of camelot. You already know what I'm going to say. If you don't, is suggest listening to what I have to say or YouTube dark age of camelot videos. Dark ages of camelot was created by mythic. Mythic created a pvp system in which not only the player was unique, but your guild was credited for participating in world pvp. This was called realm vs realm RvR. Mythic designed a pvp area similar like illum. It was a designated area to pvp. This area had 8 castles, 3 towers surrounding each castle, and 2 relic keeps which held a bonus to your realm( which is light and dark). If your guild or any member of your faction was able to raid these castles or towers with siege, u were able to assign this keep ur guilds name and your guild recieves a xp bonus, coin bonus, etc. You were also able to use ur crafting skills to increase your castle level and gate level so it was harder to take. This pvp system had a ranking system just like satire with valor. However there were mini rank levels in which u recieved pvp skill points to spend on abilities such as increase ur strength, increase DoT dmg etc. But some abilities would cost more than 1 point. So u had to choose wisely on ur decisions. This is just a brief example of the game. But if ur interested in what I have to say to somehow give examples to bioware, I believe the website is still up and people are still playing it after 10 Plus years. This game was truly fun, but it sadly died due to new game releases. Which is normal. WoW, warhammer, etc. But the pvp does not compare to dark ages of camelot. This may be long for people to read, but I'm trying to interest the serious pvpers and bioware employees.
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