Jump to content

ScoutinArbiter

Members
  • Posts

    19
  • Joined

Everything posted by ScoutinArbiter

  1. Um, what? is right man. Please for the love of god don't mix gameplay decisions with story decisions. They needed a 'daily grind content' which in Kotfe are the heroics, its purely a gameplay decision. Its not time travel or any of that ****, just pretend you are doing that French recruitment stuff in your head canon.
  2. We would all love for everything to be voiced, but SWTOR isn't a hugely successful mmo even right from the start. I'm not saying this isn't sort of a downgrade. Because they are. But given our mmo's modest success, cutting corners like this is inevitable. I'm happy we atleast get more varied dialogue now instead of the same recycled lines over and over again.
  3. Casuals always fuel MMOs: the death of the casual demand is the death of ALL MMOs. It may yet happen but not anytime soon. Hardcore peeps can't sustain an MMO anymore, the glory days of vanilla WoW (even then it was filled with casuals) is long over. Just look at Wildstar, it had to remove several of its traditional old school mechanics just to survive let alone grow. Face it, the age of the 'hardcore' died in the early 2000s.
  4. Hey have you heard Wildstar has gone f2p? It had many of the old school MMO elements that you love! It has a sci-fi setting too! Go try it out, i'm serious. The rest of us will be here soaking the story.
  5. I can confirm this from my experience with Ashara and Raina. Raina still gains the same rate of influence from gifts including courting gifts. Ashara on the other hand has reverted to the abysmal pre-romance level of influence gain from all gifts. The romance is not being recognized and was probably unflagged by the patch.
  6. There is ALWAYS someone stronger, the story would not be compelling if we simply ate the emperor's spirit or pummeled Arcann to the ground. We aren't Mary Sues thankfully. We may have fought people considered 'strong' from our limited perspective of Empire vs Republic. Sure the Emperor's Voice must have been ridiculously strong from the perspective of Imps and Pubbies who have never met the people of Zakuul. Remember! This is the Emperor's 'masterpiece' to supplant all his previous works and span eternity. It would make sense that they would be stronger than all we have faced before.
  7. If you're skipping all the story content to jump to 60 in SWTOR, you're doing it wrong. So very wrong. Unless of course, you have already played the story content; then it doesn't matter anyways. P.S. If you are so obsessed with traditional MMO styles, might wanna leave now. We won't miss you, try Crowfall or one of the other old school MMOs. If SWTOR had the financial success of WoW, we could talk about making custom storylines for each individual class with plenty of screen time for all your different companions. But we don't; not even close infact. The solution they have come up with in KotFE is the best they can do with limited resources. (Rather Impressive I must say) Only issue I see is the removal of some companion flavor abilities.
  8. I don't think I could ever kill my 'son'. The silly miners should not be looting tombs anyways, especially given the obsession with ascending to godhood that the Kaleesh have.
  9. I have a feeling this is more likely given what Vitiate told the JK at the end of his class storyline about how he wishes to experience 'everything'. That probably includes the benevolent side he has shown to the people of Zakuul. I believe after Nathema and now Ziost, that Vitiate is essentially a force diety and the stuff we do is merely for his amusement.
  10. As far as I can tell, he is meant to die there and then. Perhaps we can revive him somewhere along the line (ala Arcann reprograms him) but as of now it seems his fate is fixed.
  11. Having played through the first 9 chapters, do you get the feeling that the Outlander is merely uniting the galaxy on behalf of Valkorion? The Eternal Empire seems to be feel like another tool the Emperor is using to forge ANOTHER True Empire. And you are his future vessel.
  12. Yes the Empire (Proxy for the Sith) is 'evil' and yes the Republic (Proxy for the Jedi) are 'good'. Two sides of the eternal conflict that rages within the Force. From deities like Son and Daughter in Mortis to galactic governments; the force likes balance at the cost of billions of lives. Jedi and Sith endlessly killing each other is what sustains the force. The Force is a cruel and capricious deity, if only the Star Cabal could have succeeded....
  13. As Rhyltran said, Marr seriously abused the durability of his plot armor. One does not simply make a ruckus after spitting in the face of Swtor's version of Palpatine and not expect some painful retaliation. Plus we don't even know for sure if Marr died.
  14. So this. No where does it say that the Companions betray you. Give me a quote to that effect please. All we have is that the official statement suggest we can betray our companions and datamining suggests 2 comps are killable. Honestly I believe its more likely that your comps all went on to do their separate projects and when you look for them again you'll find that some of them have done some nasty stuff. Example: Doc Lokin creating a were-rakghoul army. You will then be given an option to try to take him down. (ala Betray him)
  15. Non-force classes work fine if you apply logic and strictly logic. Prince Arcann is a powerful and mighty forcer-user...but he can't stop a high powered slug fired half a kilometer away from an anti-material rifle. In the wise words of Master HK-47, killing these pesky force wielding meatbags require a more creative approach. Mines, sonic weaponry, poisons, corrosive acids, traps or simply a rooftop high above them. Running up to your enemies is a silly thing only Jedis (Sith too) do and apparently most of the NPCs as well. But it's Star Wars and the Force is essentially magic. So you never know what will work. Edit: Oh its helpful to imagine all your companions (including force peeps like Lana and Senya) all zerging the enemy as well. It helps makes things a bit more believable. After all even Darth Vader can't kill all the Jedi in the temple himself.
  16. I surmise issues like this is why they decided the scrap the EU. Too much power creep and ability bloat. Its really hard to imagine a Sith Lord who could make force storms the size of planets couldn't defend himself from a robot throwing him down a shaft....should have tried levitating. In the Ultimate canon (films) lifting an x-wing from a swamp was an amazing feat and Sidious shooting lightning or flinging senate chairs was downright awe-inspiring show of the Force. I miss the days when the Force was just a powerful ally and not God mode. But I digress. Yes Mace is one of the greatest Jedi swordsmen of all time. Regardless of era or canon level. Darth Nox/Imperius as much as I love him, is not known for his swordplay or even his power. (He needs spirits to boost him to dark council level) While I do not think Sidious is as all powerful as some believe, he is a person only other 'crazies' like our Eternal Emperor can match. Nox/Imperius is not such a person. If Mace won the lightsaber duel against Sidious, he would cream Nox/Imperius without a doubt. Given that he could barely but still hold on against Sidious's ridiculously powerful lightning (the one-shot kind), I doubt Nox/Imperius's force powers would save him either. Except the zombie thing. Nobody expects the zombie thing.
  17. The Empire is an efficient system run by inefficient people like the Sith with the exception of Darth Marr. In contrast the Republic is an inefficient system run by generally efficient people or atleast they try to be. (This excludes Saresh) Solution: Imperial model with the Sith class liquidated and replaced with Jedi loyal to the Empire. They can be callled...Imperial Knights, led by a sovereign ruler loyal to the lightside of the force. Those that know the EU;)
  18. Nox/Imperius starts off as the weakest of the Fantastic Four but through Rakata engineering, strange Rishi devices and Ghosts becomes arguably the strongest of all 4. He has the largest political power base too with the Consular coming a close second.
  19. First called Agent. Formerly assigned as CIpher 9. Once as "Legate". Now known as the Imperial Batman. Mighty force powers and powerful starfleets won't stop a high powered electrified railgun fired half a mile away...
×
×
  • Create New...