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Cassandra_MKare

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  1. Pretty please? I know I'm a hoarder, but I spend so much of my gaming time shuffling items between legacy bays, cargo bays, and inventory, across alts, etc. The collections system helps with some items, but not all. Examples include crafting materials and components, companion gifts, legacy armor from alliance supply crates, reputation vendors, etc., parts of speeders from the GSI missions.... Trying to figure out where I'm going to store things is actually stressful for me. And gaming is supposed to be a stress relief activity for me. I get particularly worried whenever we approach a new expansion (or expansion-ish patch, like 5.10) because that typically means new items to store.... Maybe just 2 more cargo bays and 2 more legacy bays? I honestly think we should just get a new bay of each type each year to keep pace. Eight bays for the start of SWTOR's 8th year!
  2. I'm a Founder who returned to the game about a year and a half ago, after taking a hiatus for school. This is the first time I can remember using customer support. That's how serious I am about wanting my progress restored on this mission. I've been working on this mission for months (probably over a year), and I was down to one Nightmare Pilgrim and the Primal Destroyers. The Customer Service response was that it appears to be "caused by a bug within the game that will need to be corrected in a future game update and as such, cannot be corrected by Customer Service." I was directed to submit a bug report, which I did, so...maybe it is actually a bug and was unintentionally reset? Maybe they will fix it in a future patch? Who knows. The bug report response said that it was forwarded to Quality Assurance, and I will receive no further response about this issue unless I submit a new ticket to Customer Service...(which is, of course, a Catch-22, since that's how I started this process...). In response to the point that we were "warned" that many missions would be reset with the new patch...this was in the patch notes that were released the day before the patch went live, right? Especially considering that Nightmare Pilgrim has a debuff that forces you to wait five days between kills of that World Boss...that seems insufficient, to say the least. Here's hoping I didn't waste both time and credits (repairs, Alphawave Inhibitors...). This was the last vehicle quest I needed to complete.
  3. As a slight variation on this theme, I'd like to see at least an option to toggle off *extra* XP gains, ie. "double XP weekend," "12x XP," etc. They have a visual indication now of that extra XP boost...I'd love to be able to toggle it. The best example of why is the 12x XP for SoR pre-orders. I wanted to pre-order in order to support the game and get the pre-order decoration, however I was playing in a group of friends that I was already starting to outlevel. I delayed pre-ordering, and almost didn't pre-order at all, because of the 12x XP, which is clearly the opposite of what the devs would want. I am *not* saying that they shouldn't offer 12x XP again. Many players enjoyed it, and I can see why, but for me, it exacerbated the problems being discussed in this thread. I am a completionist who loves world exploration, story, and SW lore. That's my play-style. Which means I'm constantly outleveling content, or being forced to skip content on certain alts to keep on-par with my group of friends. My main toon is now at level 60, and I am struggling to experience content in "story-order," meaning I want to run level 50 ops, then level 55 ops, etc., but I can't use groupfinder because I've outleveled the content. I want to give PVP a try, but entering the level 60 bracket (unranked, mind you) completely fresh is just begging for abuse from my teammates (I don't care about how often I die to learn, but I don't want to be a burden on the team and ruin their enjoyment). So for the PVPers who want to get more people to queue and get into PVP...this is a stumbling block. And if I had tried to PVP while leveling...I would have outleveled my story content even more...(I realize that I could roll an alt exclusively for PVP, but now we are talking about separate alts for each group of friends I play with, for each class I want to try PVPing with, plus making sure I can experience the full PVE story on each class with both light and dark side choices...I'm an altoholoic, but really, there is a server cap!) I also love in-game events (bounty hunter, rakghoul, etc.), but those give a lot of XP outside of the story progression, too.... Another "pie in the sky" dream, while brainstorming different solutions...how about if there were an option to "freeze" XP at certain levels only? If the PVP brackets are 10-29, 30-59, and 60...maybe you would only be allowed to "freeze" your XP on levels that are multiples of 5 (10, 15, 20, 25...50, 55, etc.)? Therefore, you wouldn't be able to camp at 29 or 59; you'd have to camp at least 4 levels under the top of the tier. I think this might offer the best of all possible worlds, across the board...
  4. Since these strongholds are intended as a base for our entire legacy, I would love to be able to place my alts as "decorations" in my stronghold. From a roleplaying standpoint, it would be great if two of my characters that I designated as spouses could actually be in the same room at the same time, for example. I could call "family meetings," as it were. Etc. I realize this could get a little complicated when one of the alts actually enters the stronghold, because obviously you wouldn't want two of the same character in the same place at the same time, but maybe our currently active character could appear as a holo or simply be invisible or something (since similar functionality has already been designed for our companions). As a complement to this, I read in another thread a suggestion for having a "family portrait." I'm not sure exactly what that person had in mind, but I'd love to have some kind of a visual representation of my legacy's family tree that could be placed in my stronghold or accessed via a terminal, etc. I like to dream big.
  5. I'm having the same issue with my Rendili Watchman on one character (who owns it) and an Ubrikkian speeder on another character (who owns it). I tried turning on and off the speeder, leaving and returning to my stronghold, switching back and forth between my alts--nothing worked. I only own two mounts on each character, so this is only a 50% success rate for me. I was going to give it one more day, then submit a ticket. I'd love to hear if someone else found a solution that I'm missing, though....
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