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Wizrar

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  1. Wizrar

    1.1.1 yay!

    Yay! In 1.1.1 We will see patch notes that tell us some bugs they fixed. Then in 1.1.2 We will see some of the fixes they stated in 1.1.1 actually go into effect. And then maybe in 1.1.3 1.1.1 will be fully live!
  2. You're doing it wrong.
  3. Wizrar

    Yay!!

    It will go into test server next patch, theyll say its implemented in the next patch, and then it will actually be implemented 2 patches after that. Celebration time?
  4. The only problem with huttball is that tanks, with a healer, can essentially walk through the fire.
  5. Known problem. This games engine can't handle more than 16 people in combat without the client crashing.
  6. It is like this to cater to the players that simply can not process any sort of tactics in a fight.
  7. I don't see that as the future simply because there are players that very much enjoy BOTH PvE and PvP.
  8. Oh and if anybody even thinks about replying with the MVP vote argument, dont waste the time typing because its a load of bull. Two mvp votes does not make up for the 3-5 medals we are missing out on as healers.
  9. If you would like to reread the thread, I am not complaining about healing not being powerful. I am well aware that healing is quite powerful. However there are some things I'd like to break down about your post. First of all. Your deliverance does not crit for 6k. I have 12% expertise, and even with the 15% expertise overcharge (27%) and a surge trinket the highest my deliverance will crit for is 5.3k in combat. Secondly, in this scenario you are keeping ONE person alive from ONE other person.. There are 8 people in a warzone. Are you insinuating a healer should only be able to keep one person alive at a time in a warzone? If so then healers are pointless. Please reread the point of my thread and then reply with your argument as to why healing is fine as of right now.
  10. It's quite easy to break 300k even being focused.
  11. Wrong. An idiot of a dps could get 8 medals. Great dps can get upwards of 11 or 12 medals on Alderaan. As a healer I've gotten 11 medals ONE time, and it was before 50 brackets when I had time to dps.
  12. No. They either need to give that 700k healing more medals, or they need to remove trauma so that on top of that 700k healing, we can do some damage to get more medals. I just played a voidstar and I did 756k healing. This gave me the 2.5k heal, the 5k heal, the 75k healing and the 300k healing medals. I had time between healing only to snag a killing blow. So you're saying for being an essential part to a team I should only get 5 medals? Where as a tank can throw his guard on me all game and get 4 medals off of that alone, still being able to get the damage medals also. Before the 50 bracket, I got away with doing plenty of damage in warzones, upwards of 150k damage while doing 300k heals. I could get 10-11 medals on Alderaan and Voidstar then. Now, I have to make a choice to either heal and get no medals, or dps and let my teammates die. The only two solutions to this is to add more healing medals, or reduce/remove trauma to give us time to dps as well.
  13. they need it because of the way healing works. However in the 50 bracket, you do not need to tone down the healing by 30%. Even if they reduced it, it would help healers. We can not get anywhere near the amount of medals a dps or tank class gets. This is because in the 50 bracket, I am forced to constantly heal. I have no time to dps to get medals. (Which I shouldn't have to do in the first place) The 1-49 bracket healers have time to dps because they dont have to heal nearly as much.
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