The Medicine talent called Sedatives is bugged, it puts a debuff which causes the target to attack when they wake up, even when stealthed or over 90m away. The debuff flags you for combat and when the sleeper wakes up, it will immediately rush to attack even when out of combat. Very bad bug. I tested this by going to one group and chain sleeping each target. When I didn't talent Sedatives, I can chain sleep different targets indefinitely. But when I talented Sedatives, the first slept mob attacked me when I tried to sleep a second target. Another test I tried is sleeping a target then moving 60m away. With Sedatives untalented, the target wakes up and resumes patrolling. With Sedatives talented, once the 60 seconds is up, it immediately comes after me even when stealthed.