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Golgulok

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Everything posted by Golgulok

  1. Greetings. As above. Been spending some time experimenting with BiS mods etc and have dropped from 4+k to 3.8k approx with swapping out redundant alacrity, poor 72 endurance heavy verpines and armors for set bonus pieces. Now the issue is, mitigation is much improved, 41 Damage red / 20.01 Def chance / 55 shield chance / 45 absorb (Maxes out at 60% on relic proc) Ward up and coming out of stealth, Which I think is about as good as I can get with current gear I have. But to try to put out as much damage as I can to assist with DPS I've swapped out endurance crystals for power (Much improved crit on thrash / assassinate / maul etc). However, it's dropped me lower around 3.7K HP (without hunter boon). Is it worth the extra DPS and crit chance over a larger health pool? I'm particularly interested in healers opinions on this. Sorry if you've already seen this in the general discussion - was advised to re-post in this sub-forum!
  2. I can't remember the exact line but it was in the Academy at.. hmm level 5 ish and it made me howl! She was confronted by the Pure Bloods minions and threatened to which the terse reply was: "Get out of my way... Or I'll smash your face in!" The nuance of the delivery, the very British home counties accent and the dead pan tone was awesome. It's the only time she has ever said it. Priceless. I wish that it was used in other select situations too.
  3. Thanks, this is pretty much what I was thinking. Holding threat does seem improved with the extra power but I was concerned when I come to those monster cleaves and such that it might make healers panic a little - I guess the best thing to do is try it out. All the crystals are cartel collection items so it's very easy and quick to sway them out at no cost. Thanks for the advice. (Know how to move a post to a different thread! )
  4. Greetings. As above. Been spending some time experimenting with BiS mods etc and have dropped from 4+k to 3.8k approx with swapping out redundant alacrity, poor 72 endurance heavy verpines and armors for set bonus pieces. Now the issue is, mitigation is much improved, 41 Damage red / 20.01 Def chance / 55 shield chance / 45 absorb (Maxes out at 60% on relic proc) Ward up and coming out of stealth, Which I think is about as good as I can get with current gear I have. But to try to put out as much damage as I can to assist with DPS I've swapped out endurance crystals for power (Much improved crit on thrash / assassinate / maul etc). However, it's dropped me lower around 3.7K HP (without hunter boon). Is it worth the extra DPS and crit chance over a larger health pool? I'm particularly interested in healers opinions on this.
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