Like everyone else, my first month subscription is nearing it's end and I'm deciding whether I'd like to continue playing this game or not. I REALLY want to like this game, there's some things about it that are a big draw for me, but the lack of polish and the multitude of bugs are just astounding. TLDR; It's said this is one of the most expensive games, and pieces of entertainment media in general, ever made in history. I can only imagine due to licensing, because it definitely doesn't show in the gameplay. What sucks is I feel like I dropped 60 bucks on this game and was able to play it for a month, at this point it's probably not worth it for me to continue paying. So now I can't play a game that I already spent money on, could have at least taken my wife out to dinner again this week or something instead. The questing / leveling experience: I'm about to hit 40 and not even sure if I'm interested enough to push the rest of the way. The one thing many people claim is this game's biggest draw is how fun the questing is. The questing isn't fun at all! Having played a half dozen or so other mmo's; I'll say that if it wasn't for the dialogue this would have been my worst leveling experience. There's no variety. The dialogue has no consequence, all the characters that I'm talking to look almost exactly the same. You never have that moment where Jedi Bob asks you to do a quest and you actually recognize him from earlier or feel like you've developed some sort of ongoing story with him. What's worse, is the variety in flora and fauna. At level 40, I'm still fighting mobs that look EXACTLY like the ones I was fighting at level 1 (and the entire journey so far to level 40). Additionally, I want to try the other classes a bit more than I have so far, and even though I know their class quests will be different, the zones I get to choose from while leveling will be identical. Bugs / oversights: -I understand the decision to not be able to switch between AC's (though I do think that each AC needs to be a bit deeper and more interesting, especially from it's counterpart) but not having a multi-spec system seems like a huge oversight. -There are so many quests that despite being level appropriate still only reward 5xp. When you spend 30 minutes killing npc's (that all look the same) in order to complete a quest and then you don't even get any sort of reward whatsoever for said quest, it's pretty depressing. -The number of just simple bugs that feel like they should have been caught is laughable, and makes me believe even more that this game was pushed months early and that right now we're paying to play the beta still. PvP / Space Combat: -I'll definitely say that as far as PvP goes, it feels like they got it down really well. Huttball is a TON of fun, and the other two more traditional warzones are still entertaining. The PvP balance feels pretty good and that fact that you can play with your friends whether they are level 11 or level 37 is great. Now that more people are reaching 50 having a 50's only bracket is a good call, but hopefully it doesn't lengthen que times too much. -The way crowd control works with resolve is really good and intuitive once you understand it (however there's no explanation of it within the game itself from what I could tell so I'd imagine that few know what it is). -The importance of positioning and knockbacks etc in huttball is really amazing, think it's just worth stressing. -Space combat is fun, it's something different to do. Sure it's just a rail shooter, but at least it's pretty, and a nice diversion from the ugly grind of leveling. Other thoughts: -The companion system is great, as well as the crew skills. I like how you can learn better quality of the same pattern and also get critical's while crafting. The fact that you can viably have your companion tank a flashpoint is also a great call if you're having trouble finding one. -If I was going to continue playing, I'd be REALLY happy about the lack of any sort of automated Flashpoint grouping function. In the long run it will develop community way better and you'll actually get to know people on your server. With that said, in the long run it feels like there might have been too many servers released initially (though if the game grows they will all fill out), I hardly ever see anyone on my server outside of Republic Fleet and I'm on one of the higher pop servers. -The auction house functionally is non-existent, and I would imagine that it scares away many players that would otherwise use it quite a bit. It's not user friendly whatsoever. -Not making ui addons / mods available from the get go seems like either a bad call or an oversight. I could go on, but like I said, it really comes back to the point that I'm feeling like either a) I'm paying to play the beta of a game OR b) I'm paying for a game that REALLY has no business being subscription based