EQ had a max of 500,000 subscriptions at its peak. Trains, PKs, ninja-looting, arguing over spawns, etc. The forums had as much developer hate then as they do now. Three things happened since the glory days of experience death penalties and corpse runs; you got old, your tolerance for those newer to the genre has decreased, and the player base has risen vastly.
Welcome to the club of disgruntled, intolerant middle-aged MMO players. /comfort