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TunaF

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  1. I had to reinstall the game (had to reformat hard drive, malware issue) and I'm trying to patch the game. I'm getting the message "unable to retrieve patch data", however it lists remaining amount of download and download speed. Unfortunately it's not updating the download bar so it doesn't look like it's downloading the patch, but if I exit and start back up the amount of patch to download is dropping. I'm still "patching" as it were, even though I can't actually see any progress in said patching. it also greys out during my initial log in of my user name and password. I'm wondering, are there any hidden software requirements not listed? I've updated all my drivers and patched everything, but perhaps there is something I've missed. So, any assistance would be greatly appreciated. Thank you, Tuna
  2. I cannot finish this quest. It tells I'm not elligible to enter the area, and I cannot figure out what I need to do in order to get in. I'm stuck here, please help!
  3. Why are the lower level augments so hard to come by? I realize that some of this is driven by the fact that people are only at level 1-15 for a short period of time whereas they reach level 50 and stay there; which would tend to drive the prices of lower level augments higher by virtue of supply and demand. But I would think that people still need to grind slicing up and need to run missions in order to help drive that process. I still think it's odd that I haven't got a single drop though. It's also my second character, and I've purchased all three "crit" legacy bonuses. To have had so many missions not crit at all seems to defy the laws of probability.
  4. Okay, I've been running Slicing missions for days, both lockbox and Slicing, and not gotten a single Schemtic for Augments. I've got a ton of Slicing mats, made a negligble profit from Lockbox missions, but not a single Schematic. Is the drop rate really that low, or have I been doing something wrong?
  5. I did look, for the last couple of days and I didn't see a single one.
  6. Yes, but most of that stuff is from Cartel coins which weren't in the game when it was first released.
  7. Why do the Armoring mods start at level 9 when the only equipment you can use it in are level 11 and higher?
  8. You can make some profit by selling the socketed gear, but you're not going to get rich doing so. I've found that the lower level recipies sell best. I managed to sell 4 level 11 pieces for about 4k each very quickly with mats i had lying around.
  9. Any chance they could develop multiplayer space battles? I've been enjoying them as something to do to take a break from questing/grinding and it's a shame I can't do them as a group with my Guildmates. So, I see all kinds of improvements in the wings for Patch 1.2. Are they working on the Space Missions at all?
  10. Okay, thanks that clarifies it a bit. One of my quests got me into a fight I had a hard time winning so I moved on to gain a couple levels before going back and trying it.
  11. I was checking some of the online info and the sticky that lists all the possible crew members had me thinking that maybe I missed them on one of my characters. I've got a Sith Inquisitor and a Sith Warrior that are high enough level to have gotten the ship, but so far I only have the starting companion and the ship's droid. So, I was just curious to see at about what level/part of the game I could expect to get my next companion.
  12. I'm enjoying this game immensely, but I'm really getting bothered by the large number of bugged resource nodes. On Dromund Kaas (on my server "The Defenestrator") there are about 8 bugged Archeaology nodes alone. 3 in the "Colossus/Ruins" area! The nodes show up on the minimap, and you can hover the cursor over them and it will show the description of the node, but they are ungatherable. This makes is extremely hard to level either Synthweaving or Artifice out of the low 90's into the next tier of gear, especially since the Amorphous Color nodes are the only way to get the Artifacts unless you pay to send your Companion out to gather via Missions. One of my guild mates has noticced the same thing with other resource nodes, but I don't think it's as large a number of them as the Archaeology ones. Hoping this can be looked at and fixed so that crafting is not such a pain.
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