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Reklawyad

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  1. From our own Jakofett, : I have now created a 2nd group for this same purpose and it will be on Imperial side. We are going to be running 7-9:30 pm eastern time on Saturdays. I have filled most of the group from in Guild to start but currently have room for either 1 tank and 1 dps or 2 tanks. One other update, the people who have graduated from this group are currently all on weekly HM teams and doing great. :
  2. Indeed TAW has taken Republic Conquest this week on Shadowlands!! Next week we will focus on the Imperial Side for conquest! Come join us in taking over the Shadowlands!
  3. Good evening Jedi and Sith! Just to let everyone know we are still looking for members of all types to join our ranks. We were able to secure the 3rd spot on Republic side conquest. We're also looking for members for a new progression group for both Imp and Pub side. JOIN UP TODAY!!!
  4. Guild Squads Recruiting: It's a Trap Monday 8:30-11:00 EST This 8 man squad is focussed on getting members into OPS training as well as helping them gear towards Hard Mode OPS on the Republic Side. Contact jakofett@taw.net if interested. Peace is a lie Saturday 7:00-9:30 This 8 man squad is focussed on getting members into OPS training as well as helping them gear towards Hard Mode OPS on the Imperial Side. Contact jakofett@taw.net if interested. Wipes on Trash Monday 8:30-11:00 EST This 8 man squad is a HM progression squad on the Republic side. Currently they are looking for a rDPS to fill their ranks. Contact rexal@taw.net if interested.
  5. The Art of Warfare (TAW) is a premier online multi-gaming community that has been around since 2001, with more than 2500 members playing over 20 games of all genres. In SWTOR we have been around since launch and have two healthy guilds: <TAW Republic> and <TAW Empire> We are a large community of players and our guilds are strongly grounded in teamwork and friendship. Every member is treated equally and with respect, and we have a diverse community with people coming from all walks of life. We maintain a social, family-friendly atmosphere and we hold our members to a high standard of conduct. No matter what your interests are, whether you are casual, hardcore, or something in between, you’ll find what you’re looking for here. --- What we offer: Structured and organized guilds Stable leadership with plenty of volunteer opportunities A large, active, friendly population on both factions A safe space for all people, enforced by a strong code of ethics Opportunities to join teams for other games that TAW offers Guild Flagships on both factions Full 10% reputation and experience bonuses A large teamspeak 3 server, website, and a stocked guild bank Multiple teams on both factions Fun weekly events Previous visits by developers Jeff Hickman, Eric Musco, and Bruce Maclean Requirements: Teamspeak 3 and a microphone Be at least 15 years old and have a mature attitude Complete an application and orientation Attend weekly guild meetings on Sundays at 9pm EST Believe in and follow our established CODE OF ETHICS --- Recruitment Status: OPEN to all levels, classes, and interests Forming new PVP, PVE and Conquest Teams. Ready to join our Community? >>APPLY HERE<< --- Our People: Full Roster General questions/concerns? Contact our Division Staff: QuigonJinnNJuice@taw.net Neochicken@taw.net Reklawyad@taw.net Ryaden@taw.net Ready to join our Community? >>APPLY HERE<< More Info: Our Website
  6. New to the PVP part of the game, I'm currently running around in some of the WZ 204 gear and working towards the 208 slots as well, wanted to know what Augments I should go for on the following Sage/Sorc Healer Sage/Sorc Balance/Madness Merc/Commando Healer Merc/Commando DPS (Arsenal/Gunnery) Mara *Still leveling him up not sure what spec to do for PVP or PVE) Assassin/Shadow Tank That's all the ones I can think of that I'd PVP with at the moment, thanks!
  7. Even better now we can't use the summon feature!
  8. Now I'm not getting any of my guys on the Empire Side to show the Guild Ship unless they are logged out from there. I know there was a known issue with this back a few patches back, any update on why this is causing an issue?
  9. Guild Name: TAW Empire & TAW Republic Faction: Both Focus: PVE, PVP, Progression, Conquest Website: http://www.taw.net
  10. On Shadowlands Server, the guild I am in is having issues with the IMP guild ship not showing up for characters recently. Some have reported that logging out of the client and waiting a few minutes seem to resolve the issue.
  11. Sign me up for one of the ones that came back to the game, enjoyed it Pre 4.0, Post 4.0, but post 4.0.2 the Star Fortress and the healing of companions is just stupid. Perhaps it's just SF but it sounds like it's across the board. I've spent the last 2 hours in the Voss SF trying to finish up the series, the others were hard, but doable with a Jedi Guardian Vigilance DPS, mainly 208 gear with some 216 and 220 thrown in. The T7 is lvl 24 and the heals aren't even 10% of my health. When I'm getting smashed for 30k damage him healing for 6k at max doesn't equate. I can see the fights being "close" but now I'm just throwing myself into things and getting killed even on the GOLD NPC's. While I agree the companions were over what they should have been, they are now worse than what they should be. There is a balancing act, I get that, but this one is something that should be reversed until something better can be put in place.
  12. Same as well... and I think I deleted my module on my character thinking it was a part from one of my companions
  13. /Signed /Voted /AGREE I didn't notice that at all with the PERKS instead of the normal Legacy being all characters of your Legacy. If this is the way they are going to start going with things in the "Legacy" system I will not be happy. I've been thrilled with all the Legacy "upgrades" we have so far and if they make it so yes you have to have a Legacy as a Prereq just to buy something PER CHARACTER... well that's just dumb in my mind. Let's hope they see this and correct it soon if not already!
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