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BudKnight

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  1. Yeah I didnt know if it was not registering at all or if it just was not displaying on the skill description. But I have a commando and I specced in the same tree and the skill actually displays the changes to energy cell consumption (commandos ability usage requirement). So I was taking the safe route and just reporting it because either way the ability tooltip should be showing the difference. That is good to know that the effects of the skill points are in use just not being displayed though. I just started mercenary to the point of getting tracer missle and not having those heat management points would have made that class tree very heat inefficient.
  2. Heat reduction skills muzzle fluting and upgraded arsenal are bugged. Submitted a bug report with the in game trouble ticket a few days ago concerning this with no response and submitted another trouble ticket today. I skimmed over forums to see if there was any mention of this but could not find it. To summarize: Muzzle fluting-does not register the 9 points of heat reduction to power shot or tracer missle. Upgraded Arsenal- does not register the 8 points of heat reduction to rail shot while High Velocity Gas Cylinder is active Just bringing this to your attention. Thanks.
  3. Considering in my opinion both the level 50 pvp and the epic level 50 gear look like garbage. That and everyone doesn't want to look the same. Could you perhaps make a mod set that will allow us to upgrade modable armor/weapons = to the pvp set/epic set. Perhaps putting the set bonuses on the armor mods themselves and the rest be fillers to complete the stats?
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