I'm a Mercenary, and there are a lot of questions I have about the various stats that go into your damage and how they work together. Looking at my items, I've noticed that most of them have these stats:
-Base weapon damage (min/max damage)
-Aim
-Power
-Tech Power
-Crit rating
Looking at my abilities, most of them are broken down into:
-Kinetic damage
-Weapon damage
-Elemental damage
My question is, what are the relationships between the various stats and the various types of abilites I have? I can do a couple quick checks by removing inventory slots. Aim, for instance, increases all types of damage, and base weapon damage obviously increases weapon damage. My questions are:
- How should I itemize? which should I prioritize, power or aim? In what proportions?
- As an arsenal mercenary, is base weapon damage even useful since I'm using tracer missile (kinetic) all the time? I would be very upset if it turned out my weapons did nothing for my damage output -- that just seems flat-out wrong.
- Should I be using power shot?
- How does armor reduction play into all this?
- Which stats influence healing?
Also, Missile Blast is one of the most incredibly underwhelming abilities in my arsenal. Is there something I'm missing with this ability, or should I just not level it?
Thank you in advance. I have more questions, but I don't know if these are questions everyone's been asking or if there's been some research done on these different things already or if we should hold out until more information becomes available