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QQRagequitQQ

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  1. I agree. The guys I have played with for years all played OU, EQ, DAOC and were very competitive, good players in those games. Back then they were attending college full time, working, etc. All these years later they are still working full time, etc. None of them would touch this game with a 10 foot pole due to the inherant issues with the game. Lack of meaningful content does not mean a game is good for people with a life.
  2. They will. This is already thread 2 spawned from thread 1 that was locked and redirected to thread 3.
  3. How come when I answered you that I like rhubarb pie, my post was deleted and I was given an infraction, yet the original question about pie is still here? Mods are slacking on hitting the delete button properly and completely on all posts by all people. Fail.
  4. Why does everyone bring WoW into every thread? SWG had nothing to do with WoW. It existed before WoW. WoW was nothing more than an mmo with mass commercial appeal, that brough every housewife, and mini van driving soccer dad, and their kids, into the mmo genre. Now the mmo community is stuck with WoW fanbois that know nothing of successful early mmos and think "omgzzzz looks at alls the shiny colors and sparkly grffixzzzz omgzzzzz this gamez is great i smash your facez with my lite saberz!"
  5. I agree. There seems to be a small but dedicated following of fanbois on this thread who prefer a designer label and franchise over player immersion and content.
  6. I agree 100% I joined a large guild on an extremely large server in this game and no one even spoke in guild chat. Everyone is busy soloing quests, stuck in some story mode, or sitting on fleet solo spamming warfront.
  7. Umm, I never said SWG was my first mmo. I am in my late 30s and have played mmos for well over 10 years. I know what makes an mmo good. I have played many of the classic old school mmos in hardcore no-life mode back in the day, before I had a business and a life, so I am not seeing anything through rose colored glasses. Compared to all other mmos I have played, this game has the least community immersion, and personally I consider it a single player game on a multiplayer server. Ask anyone here who has played UO, EQ or DAOC.
  8. I played SWG from launch and yes, all of the things I mentioned were already in the game from the very start.
  9. For those who played SWG back in the day. Remember the immersion you felt in the game and with other players? Why did SWTOR go in the opposite direction and remove every fun, sandboxy, interactive feature that so many people loved in SWG? In SWG we had: -Player built housing and stores -Custom NPC merchants players could place anywhere -Pet taming, you could wander around seeking out fab pets and attempt to train them -Resource surveying in maps to find areas to erect harvesting equipment -In cantinas you actually interacted with other players through dancing -Item decay that added a purpose to player crafted equipment Etc, Etc...
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