Copying and pasting this from a thread I recently made:
I, like alot of people, believe that Tactics tree needs help. I believe the best way to fix the tree would be to give it a small increase in damage, a small ammount of self healing, and a unique debuff that could be very helpful in pvp. I suggest:
Change gut to tick every 1.5 seconds *for half the damage that it currently tics. Increase the base damage done by the bleed by 30%
Gut now has a 7.5(not sure exactly about this number) second cooldown
Switch position of kolto recharge and combat tactics
Kolto recharge now heals you for*
1% max health if you critically hit
Serrated blades now increases critical chance of gut by 10/20/30% and has gut apply a debuff to the target increasing the targets casting time by 5/10/15%
This would also build alot more synergy in the spec. And wouldn't buff the survivability of tactics to much (for example if someone has 20% crit, using gut and 9 other abilities over a 15 second period, you would crit on average 7-8 times (depending on combat tactics proc) for 7-8% of your health over 15 seconds). The cast time debuff would also help the spec have a real reason to be brought to the upcoming rates warzones without being to Powerful. The cooldown on gut also limits the potential self-healing that would be caused spamming gut on multiple targets. These buffs still may be slightly too much (or even to little but I highly doubt that) but I'm not sure. What does everyone think?