Its really nice to see arguments like this:
1. "i just killed 2 lowlevel mobs, the spec is fully viable "
2. "just learn how to use your class"
3. "its goog to see some challenge at last" etc etc
All this is really laughable. This game is all about balance. Lets say any spec is a sum of
"main ability - single target or AOE dps for dps, mitigation and aggro for tanks etc"+
"utility - a variety of helpful self+group abilities"+
"suvivalability".
AP is one of my favorite specs with a lot of fiery damage and mobility. Its not really viable for PVE now.
very bad survivalability for a melee class,
worst gap closing,
no burst damage,
no dps buff below 30% target health,
no heals or cures,
lowest benefit from armor debuff,
no CC,
worst new talent and tier 7 skills,
no group buffs etc. etc. etc.
And now our primary ability DPS is one of the worst. Still better than shadow dps (yay!), but with much less utility. How did this happen? Synthetic tests may show some satisfactory numbers, but in real fight all is much worse. Maybe the developers team is not using this spec and just nerfed it to avoid overpowering and additional testing . Its not a direct nerf, but all other classes got a good buff, so its a significant nerf.