Jump to content

Zethrodek

Members
  • Posts

    46
  • Joined

Reputation

10 Good
  1. Yes, I would agree that miralukans are kinda shortchanged with options.... But I also understand that its possible the main artist/s responsible for species development with the 'lukas could also not be at bw anymore, so while its nice to ask and perhaps receive, I'm not certain of the outcome.. I do support this mind you, just pointing out that the people for the job may not really be present anymore.
  2. Not sure if its noticed by others or not, but when I turn on the mark of Agony flair option, there seems to be this weird ghost box effected off to the left side of where my character portrait is. Said ghost "box" flickers in/out. Just something that should be checked.
  3. So, the unfettered trenchcoat is a classic design, and yet, what about the sleeveless duster? Just cut the sleeves off of the unfettered coat and slap it into the game as another piece of gear? I think more then a few people fail to appreciate how well done the cathar species really is, in some respects, I feel it is only right to bare the cathar as much as possible if only so that the excellent texturing on the skin can be seen, this is one reason for the above suggestion. Also, Togruta color options, expanded to include dark navy blue, black or dark gray, and perhaps a variance of white. I realize this has been suggested elsewhere, I was unsure where precisely the topic is now, just thought I'd submit it to the proper area at least.
  4. I absolutely positively 100% support this idea. Togruta change the base color of their mondrails? More color options extending to a dark grey color.. You have a light gray color in there, but should have the dark grey as well.
  5. L69 vanguard trooper on ch13 of KotFE. Part where you need access card to deactivate the alert before getting to gilded star. On Ebon Hawk server. Instead of just one simple wave to kill from the side lifts for the spawn. The game continues to spawn wave after wave from the side lifts, never spawning the quest item needed. I've been able to do this quest just fine months ago on other toons, have no idea of this being a bug or intended.
  6. Seems like the onsite balance for cartcoin amount is not showing up correctly. Just thought youd want to know, will post ingame bug report with more detail.
  7. So, in a matter of speaking, having had this issue for over a year now, I've decided to inquire here and see if others have this same issue... This has to do with the named weapons you can get from one of the cartel vendors in the bazaar. You know, the named weapons like Fortitude and Grit Or Prowess and Valiance. Basically, this is an unexplained error where when you pick one of these items up from the vendor the first time and lock it into use; you unlock that weapon and disable the apparent ability to unlock the other named weapon of the same type. That is how I have surmised anyway; what gets me is that bw fails to explain this in any sort of manner on purchase from vendor [or at least, I dont recall any such explanation box given]. So if you get Prowess, but also want to unlock and use Valiance, presently it is not possible for that to occur. Is it a design intention or is this bug in collections a bug by way of ommitted explanation? Certainly, at the time I got Prowess, I do not recall seeing any warning explanation where "If you get this weapon, you will be unable to put the sister weapon in collections" was given, so at this point, I assume it is an accidental oversight on the part of the collections database people. Thank you for listening, and if others have a similar issue, please feel free to add to this thread.
  8. Well, character is rubber banding back to republic fleet whenever I logout from playing it, no matter where I have her in the game. Last time I played her, I logged out on Belsavis, now character select screen tells me she's back at the fleet... Ticket filed in game yesterday, reply today said to post about it here as its a game thing that needs addressed by the devs.
  9. Hello again, another rare sighting. Night of the [Luckily] Living Dead Prompt Characters: AnySama, AnyZama Companions alluded to: Kira, Ashara, Khem, various inquisitor Crew NPCs: Zash, Satille Shan [apologies for mis-spell] <returns to lurker mode>
  10. Prompt: Goodbye Smuggler. Bit of a inspirational shout out to Mags for some of this piece., but I just summarize here.
  11. Not sure under what prompt to place this under.. there's been so many anyway.. SW / Smuggler Unspoiled More on Family Anys/zama Maybe more later.. I don't know yet.
  12. Prompt: Friends and Allies Xynri with new guild.. Very short.. Prompt: Family Anyzama Welcome back to Morgani and good job to the other writers who've contributed.
  13. Not sure what sort of prompt this would fit under... A Change. Xynri and crew. I figured that someone should try the near impossible.
  14. signed, sealed and exultantly endorsed.
  15. Very amusing and entertaining, all of these stories.. Sorry I havent contributed much lately.. I enjoy reading all the great stuff you post too much aside from playing. So yes.. I lurk.
×
×
  • Create New...