Jump to content

Merkavar

Members
  • Posts

    12
  • Joined

Reputation

10 Good
  1. exactly the one i was after and seems to east to get too.
  2. So any idea on some non light saber weapons that can be used by juggs and assassins? like vibro swords or normal swords. i have a look around but i cant find anything other than light sabers or vibroblades that look like cheap light sabers i saw a guy in pvp that had like a giant final fanatasy sttyle sword. any ideas where i can get a non light saber sword, something more interesting looking. yeah its nice having a light saber but when everyone has one a plain old sword might be better. ' thanlks
  3. Items General An Item Modification Table has been added to the Supplies areas of the Republic and Imperial Fleets. http://www.swtor.com/community/showthread.php?p=1276185
  4. everyone i ask says they have no purpose and are just left overs from the beta. but then i read in the 1.1 patch notes that they are adding another on in. why would they do that if they have no advantage over just ctrl clicking items to mod.
  5. dual specs just make sense to me. i kind of hope that they implement dual spec in a way that allows both AC to be involved. for example inquisitors. i love tanking so i will be picking assassin to tank, but i also like to be a useful member of a raid/guild and would like to pick the healing AC too. i dont see the point in leveling a 2nd character to make into a healer? is the class quest any different between the ACs? do assassins get sent of to assassinate people and healers get station in mash unit? i think they should promote people playing many alts to experience the many story lines but shouldnt basically force people who want a healer and tank to play the same story twice. there are 8 character slots as far as i can see. 1 for each class on each side. i love tanking that much that if/when i get around to making each class on each team i will have 6 tanks and probably 2 healers. having dual specs that work across the ACs would mean i would have 6 tanks 4 dps 6 healers, which to me seems to help everyone instead of having a tank or healer shortage. but in the end i would still be happy with dual specs that dont go across ACs. so i can tank and dps effectively. a little sick of groups where there are 3 tanks and a healer.
×
×
  • Create New...