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Windhealer

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  1. On a side note, if I may intervene, I always wondered why there is absolutely no battle music during the final confrontation in Trooper story? I mean, all other classes have "epic" final battle music, but Trooper story doesn't even play his iconic battle theme during that last fight. It's a minor thing, of course, and story battles nowadays are quick and easy, but it was like that since launch (unless it was changed recently and I don't know about it) and I remember it being quite disappointing, when I first encountered it.
  2. I should probably clarify that I did not encounter him during the actual story quests on Ossus, so that part was probably fixed, but still got an alert to recruit him afterwards, as I've mentioned above. So it's kind of a "half-bug" at this point, I guess.
  3. Still not fixed in 5.10.1, despite patch notes mentioning that it was. Got an alliance alert mission about Khem Val after completing Ossus story, even though he already died on Nathema. Not going to do it, obviously, but I just hope it won't mess something up in the future.
  4. I only did it 10 times for the weekly, maybe several more. But now that I think of it, I received some codex entry during my 2nd visit of Crimson Fang, after defeating last boss. It surprised me that I didn't receive all codex entries 1st time I was there as we were doing exactly the same thing during this Uprising both times. Don't want to confuse anyone with this unreliable info, but I thought I should mention it nevertheless. Maybe it was indeed Alliance Intelligence Report: A Cause for Concern and it's buggy and random? Who knows, but here is the proof from my codex:
  5. Alliance Intelligence Report: A Cause for Concern - I have this one on my operative, I've only done Uprisings with him at the moment. Can't confirm under what circumstances I received it though, wasn't paying attention. Btw, a big thank you to EnmaAii and everyone who contributed here and although I've mostly given up on collecting codex entries a long time ago, this thread helped me more than once in the past good thing I still visit this thread sometimes to see how it goes, hope my post helps!
  6. No, I didn't. But I've heard a lot, about Exile and her fate also. What I meant is that maybe something else might have happened, if not for this novel and some other things. Something that was dropped from the plotline, more satisfying for the majority of KotOR II fans.
  7. I'm KotOR 2 fan and Kreia is my favourite Star Wars character. And I hope, if there ever will be KotOR 3, it will have the depth and atmosphere like this game had. Maybe not the same one, but I mean the quality of it. Put my hopes on Obsidian for this one. As for 2 Revan flashpoints and no Exile in this game - good, no Exile bashing alongside Revan. Whatever fate Exile was meant to have, I think it is still better than being raided in ToR.
  8. Rastadrian, I agree with everything you've said especially with this 1 sentence, which basically explains the whole reason of my disappointment.
  9. You are probably right on that one, in case of ToR that is. But then they should be given canon names, canon choices etc. to fit plotline and that seems like somewhat "most powerful of all" character spamming. Lots of "one of the most" that is one good reason why I prefer single-player games, especially in case of RPG. And always one question arises: do MMORPGs really need any plot at all or they just need a lot of raiding and money draining from the subscribers? Of course not! I just expected him not to be a target for mindless bashing at all! That is all. You always have to play the most powerful character to enjoy the game, is that it? I don't understand, really. This strange "most powerful character spamming" once again. You can't just jump over your head, even if you pay money for it and MMORPG developers apparently can make the impossible possible, through endless leveling, expansions and justification of your actions at some wiki page. That is why I don't like MMORPGs and their concept. But that is only my opinion, of course. And ToR differs from it in many ways, thanks heaven. At least for now. Though that thing with Revan will bug me for a very long time. I overreacted a bit of course and I will continue to play in the future when I have time, this game worth it. Revan may as well be alive, character don't disappear before death just for fun but, in any case, he shouldn't have just appeared in ToR to make KotOR 3 appearance more than justified. And KotOR 3 would serve as an excellent early prequel for ToR, with no Revan bashing in MMORPG, and no appearance of him in ToR at all (probably), that is what I think. Peace
  10. It was just something I needed to write to pacify myself Revan himself represents KotOR, so defeating/killing him is basically killing those games, and I do really like them. Why not just leave him out of this MMO anyway? Just mention him. That's what I am mostly concerned about. "Secrets of Revan revealed"...well, not the way they should be, in my opinion. I like my character much, but I don't really care what happens to it after...well after something happens at least Revan didn't die maybe so BioWare is still number 1 developer in my list, though a "seed of disappointment" was planted. The funny thing is, I also had my script for KotOR 3 few years ago. Of course, it wasn't developed as some detailed plot etc., not much time and really no point in it, because BioWare will use their own. But there were some key moments. There was mysterious Sith capital (didn't know about Dromund Kaas), your character is a sith acolyte on imperial training facility ship, there was sort of Dark Council with complex hierarchy etc., won't go into details, doesn't really matter. And I buy ToR, and I see it in here! So nice to see that, in some way, I think alike with the developers, even it all happens 300 hundred years after and then this Foundry, battling Revan and defeating him...well, that they can do whatever they want of course, but they are creators, don't they feel some responsibility for their characters? On this day, KOTOR 3 will be born. - I hope it will be P.S. I don't really like Revan's voice, nor his face suits him not a big deal, takes time to get used to. Should have left him in the mask I think. But it would be inappropriate to include him, yet again leave with some mystery.
  11. Hi there, I just don't where can I write this, so I created a new thread and apologize for a whole bunch of thoughts, but Revan in a simple Flashpoint, defeated by 4 pathetic creatures...? Well, that was a shock, the only unexpected and stupid thing, created by BioWare, in my opinion. Honestly, I did not even consider the possibility of such crap, not from BioWare! Yesterday there was a joke of mine about "as long as we won't have to raid Revan etc., this game is just fantastic". And today I go my first time to The Foundry only to see this horror come to life with my own eyes on my own display. To avoid my long depressed rambling, I will only say, that I strongly believe iconic characters must not be raided, what kind of madness is that?! What were they created for then? To be killed of or defeated like weaklings in some MMO? Who is next on the list? The embodiment of the Force itself?! A simple game you can say, no need to react like that, not real, just 01010101 etc. Well, firstly, not as simple as one can think. Secondly, my hobby is scriptwriting, so tell me how am I supposed to react to such, sorry, sh*t?! Of course, Revan, and any character for that matter, is not needed to get nice investment from thousands of gamers, who probably don't even know or care who Revan is. Give them virtual stuff to mindlessly kill and they will pay, spending their life on pushing buttons for the sole purpose of pushing it. It has "lets go Blizzard way" written all over it. What kind of plot-killing plague is that anyway? First Warcraft universe (the first one I know of anyway, or care) totally destroyed by Blizzard's hunger for money, and now KotOR universe gives symptoms as well? Masterpiece narrations traded for who knows what. At least ToR has fantastic narration, but this scriptwriting disease still comes right at heart - plot. And heart of KotOR plot is Revan. Why not create KotOR 3 and tie all loose ends, kill Revan, but only as a playable or enemy character and make him a character of some importance in ToR? One, that cannot be touched, around whom plot no longer rotates, but leave him ALIVE and not miserably defeated for God's sake. Or don't even let him appear in ToR at all. I can protest all I want and nothing will change, and my Sith Sorcerer will see the end of her journey, but I doubt that I want to start any other class, or even play this game in the future. The game is awesome, but forgive such piece of crap and enjoy it again I just cannot. No big tragedy in life, but, undoubtedly, a 'control shot' at my past, at the things I love. Some phrase like "New generations come, new heroes and villians arise" is an excuse that just won't suffice in such cases. That is probably all. God, I am just so happy that I know english and can write to such place as an official forum, right where it belongs. Lots of rambling in the end, sorry. Thank you for your attention. And I hope there will be more thoughts on this matter, not only mine pretending-to-be-deleted new thread.
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