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Nickodemous

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Posts posted by Nickodemous

  1. On 11/15/2022 at 4:50 PM, Prapcaster said:

    Raiding chievos drive toxic behaviour and elitist attitutdes to people who don't have the same clears.

    And you are? What? An Angel?  I don't think so and take what you have to say with a grain of salt. 

  2. The element that was ranked was just down right awful.......those that defend it.....perpetuated it. 

    Once again, looking big picture here, solo ranked was the death of swtor pvp.  The absolute concept of how it was played is the reason. 

    For those who don't know, solos used to pop on a regular basis, not designated times by those who determined those times.  Also, solos used to be a team effort, not a couple on a chat channel determining how the match would go. Ranked pvp has become so offensive and wrong now.....no wonder the devs are doing away with it. 

    There is no way to fix something that has spun so wildly out of control. 

     

    • Haha 1
  3. 4 hours ago, RapmasterWillyC said:

    I can get down with PvP rewards being in a seasonal model. However I think some kind of extra rewards need to be given at the end/midpoint of a season based on win percentage or average medals per game should their new medal system be good. Everyone deserves rewards but you’ve got to give increased/exceptional rewards to those who truly excel. Not everyone deserves the same thing - if everyone is special then nobody is. That’s kind of the point of putting yourself against other players imo. 

    Everyone will receive rewards if they play well.....not understanding what you are saying.  

  4. On 10/28/2022 at 8:04 PM, waisting said:

    Totally! But I feel GSF is more established now than it was 2 years ago. As long as the rewards don't get nerfed (both the weekly and conquest) I don't see it dipping too far. 

    I agree here.  I will say though that GS has certainly helped.  The first season is what got me into GSF.  

    Also, I don't necessarily think that there are many "afk'ing", I think it has more to do with skill.  There is a significant learning curve involved with GSF.  I am not trying to be ugly, but there is a dramatic difference in skill between a vet and a player who is trying GSF out for GS reasons. 

  5. 3 minutes ago, OlBuzzard said:

    I re-upped and will be here until March (at least).  Oh heck ... who am I kidding!  I'll probably be here until someone turns the lights out! :csw_falcon:

    Me too.  My gaming friends have been banging on me to get back into Overwatch now that 2 has been released.  Meh....I have invested too much time into SWTOR and, regardless of 7.X, I still enjoy it.  

  6. 41 minutes ago, bluehufsa said:

    OK, you are right about the PvP currency, but what about the others? Once I got my first set of 330 items, I got enough doubles to dress my army of characters (14 BH, 4 Consulars, 2 sorcerers, 2 SW, 1 operative, 2 troopers). Now what to do with the currencies I have no use for anymore? 

    The conquest currencies can be traded for tech frags, which I am sure u are aware.  The Tech frags can be used to purchase OEM's or RPM's from the same vendor.  You can sell these for a hefty price or you can save them to make the gold augs which u can use or sell for a couple of bill.  

    I cannot stand that there is nothing to do with the pvp currency.  In fact, I quit worrying about trying to figure out ways to dump them.  

  7. There is a bug with GSF also, I want to say it when you in spawn and game ends.  After game ends, and you queue back up, you are now in the never ending queue.  You have to log out, log on a different character, log back out and back in on the character that was bugged.  If you do not log onto a different character, just log out and log back in, the bug will not be corrected and the never ending queue will persist. 

  8. 32 minutes ago, BRKMSN said:

    Each season, I completed the track on 2 servers. During the season, I played the game that much more, helping populate another server for some time everyday. I would love for someone to explain to me how spending more time playing the game would be considered "abuse." It was clearly by design. If a player wanted to unlock GS levels using CCs, they would have been in the red at 100 CCs per level, so there's no way to "abuse" the system to gain CCs. The catch-up feature using credits is a credit sink, so that's working as intended. 

     

    Just because some players choose not to play GS on more than one server does not make it "abuse" for those who did / do. The real explanation that people don't want to believe is that they swapped CC rewards for some Cartel pack rewards. While I prefer the old system, I'll still proceed through GS on 2 servers as I have done before. 

    I agree here.  Myself, for instance, has been mainly hopping between SF and DM.  Because of GS though, I have been logging back on SS.  Of course I don't think that one person can help with the queue times for those peps over there, but it helps.  I like the fact that GS encourages me to play some older characters and get back involved on a server that I have not played in months. 

    I never played GS exclusively for the CCs anyways.  I enjoy finishing the chieves and story behind the event.  The CC have been a nice bonus and, as I have in the past, will appreciate the ones I receive this season. 

  9. On 10/26/2022 at 11:49 AM, Nee-Elder said:

    'They' now have me to thank, since  it's up to  *17 going on 18 likes* now. :cool:

    Anyways, i don't know how to say this without sounding condescending ( in typed words without tone ) but:  As a former dev (QA & coder) on another SW MMO, i'm a bit more familiar with general costs (both in monetary budget and in tertiary coding)  and i can assure you 'They' were indeed NOT correct in their original listed 4 points.  In fact  it's just the opposite.

    The very reason BioWare is unable to provide the level of real expansion  in the truest sense of the word (see ESO in contrast) as they did with say KOTET/KOTFE , for example,  is because of their lack of budget & staff currently.

    Consequently, look at what they (BioWare) focuses on instead: 

    • Re-skins (Cartel Market redundancy) ,
    • Retreads ( Galactic Seasons hamster-wheel of existing content repeating) ,
    • Re-grinds (changing  'gearing'  & stats  again....and again...and again)  ,
    • QoL adjustments ( outfitter tab ) ,
    • and last but certainly least in their budget book is: STORY ( minimal, at best, even if you count 'R-4 op' , Manaan daily area, & new FP ) .

    No GSF.  No EVENTS like DvL.  No PUBLIC promotions.  No SW brand TV tie-ins.  Hence why  "10th Anniversary" feels so practically non-existent.  Regardless, none of those ^ 5 things i listed cost extravagant amounts of  $$$ money to be allocuted extra.

    It's actually  understandable and sorta admirable tbqh , considering  the way EA treats  SWTOR ,  at how much BioWare has done with so little.

    What's  truly baffling though, imo,  is how many players  have blinders on. ( case-in-point: 17+ "likes" for incorrect assessment )

    There is nothing wrong with recognizing the harsh reality of SWTOR being on it's last budgetary legs,  yet still enjoying it for what it is....AND wishing it could be more....whilst accepting what else it won't ever be again.   After all,  'acceptance' is one of the 1st steps to saying goodbye and to quote the late great HAN SOLO: i have a baaaaadd feeling about 2023-2024 year when EA's license expires. :csw_falcon:

    I hope i'm wrong though, cuz i sure don't see  SWG-2 anywhere on the horizon. :sy_galaxy:

    This makes me laugh, because you are probably very correct.  

    I can imagine the scenario, EA execs, get to work at 10am, eat breakfast, meet for an hr, go to yoga, break for lunch, have a meditation session for an hr or two, feel trapped because they have been in an office setting for a few hrs, and call it quits.  Work for an hr and get paid 6-7 figures.  Gotta love the USA!!!!

    You see, these types have no idea how to unlock the full potential of what they have sitting right in front of them because they are too concerned about themselves and are seriously out of touch.  These people are not gamers. 

    They obviously have no clue.  Give them a budget and have expectations, simple.  There are a $hit ton more Star Wars fans than the yoga/meditators...... 

    In the words of Ricky Bobby :  "if you ain't first, your last"   

    They are working hard to be last!

    Edit:  Not sure how it works in the gaming world, but in my world, you have about an hr to present to the powers that be who determine your budget.  If they think that MORE ZOMBIE CRAP OR ANOTHER YEAR OF THAT DEAD ASS GAME MADDEN, is the way the industry is trending.......you F'd.   

  10. The light side, has always been a rock.  There has never been much change. We play to win....the pubs....great tanks, great heals and great dps.  There is a balance.  It is still that way today. 

    The dark side, used to be wicked.  Wicked to the point that it forced the pubs to be better.  (when pvp guilds were a thing)........now....you all are not that good.....lol. 

    I remember seeing various imp players showing up and was thinking oh $hit.......now I just wonder if you all are going to play or tank the game.  

    Sad imps.....

  11. 4 hours ago, OlBuzzard said:

    From my own "certain point of view"  (remembering Obi Wan) ...

    ** Game dead??  NO !!

    ** Game struggling??  Without question.

    ** What has led to this?  Depends upon your "point of view" (again remember Obi Wan and attempting to keep things in a SW perspective).

    ** What is gone? Frankly a LOT !!  Much of which made this game what it was. Whether that be interacting with companions / PvP / BUG free experiences in PvE / new stories released with a degree of frequency to keep things interesting (just to name a few).

    ** Perhaps a better question might be ... "what is left"?   Not much aside from grinding to the point of boredom just to gain more "green gear".  Yes, there are other options but not for everyone.

     

    Overall, I'm not sure what in the name of common sense is going on.  I can see the end results (not good by the way).   Some of the stuff that has been done since 7.0 dropped is OK (I guess)..  But, again, I have to ask myself what on earth is going on?

    Look...  I know that the team overall really is trying to move the game forward.  I'm not angry and I'm NOT going to start berating their understanding or abilities in order to make my point.  IMO that is totally counterproductive.  I still say that something is going on in the background that we are not privy to.  It is affecting the current status of SWTOR.  It could be something as simple as the overall budget and how that is allocated.  It could be a lot more than that.  It could be a number of things.  None of us know for a certainty what is going on.  What we DO know is the end result.

    ** Game dead??  NO!

    ** Game struggling? Without question.

    Hopefully cooler heads will prevail in the coming months.  Otherwise ...  well  No need to go there just yet.

    I agree with Olbuzzard here.  I can honestly say that I have never been openly critical of any member of the team.  I have always been a big fan of SWTOR and will continue to be as long as it is around.  I have the utmost respect for them and, like Olbuzzard, believe they are trying to move the game forward.  

    SWTOR'S 10th anniversary expansion ....... I have to be very honest here, I think this concept is what most of the player base is having the biggest issue with.  It was promoted / hyped and........well.......has been mediocre at best.  I do think people have a right to express their disappointment. 

    I am not exactly sure what I even expected for the 10th anniversary.  I will say that I believe that the best is ahead of us though.  I truly believe that. 

  12. There is no denying the population drop recently.  I have noticed a longer queue time for gsf and pvp.....this is on all servers.  

    For those who have played mmo's for an extended period of time, this is just how it goes.  I have friends that have retired from gaming all together and then I have the "game hopper" friends that never stick with anything for an extended period and are always looking for the next best thing.  Also, as stated earlier, I have those friends who normally come back with new content drops.  They play for a bit then poof.  

    The good news is, SWTOR has always had luls throughout its history but always finds a way to bring the players back with a really good content patch.  Lets keep our fingers crossed with the 10th anniversary. 

  13. I did some testing, and I can now 100% say that I lost track of what is what and idk anymore lmao, on sin 258 was better, on merc it wasn't I just don't know anymore. Either way the difference isn't big.

     

    No, because it all B $hit......you all....speak out of your ***, manipulate to better yourselves....I like to do the exact opposite of what u all suggest. :)

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