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Obes_au

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  1. It's awesome to see the various class quests. The planet quests etc once was good twice meow... third time? (I don't have short term memory loss) Admittedly I did roll a bunch of Bounty hunters... Hell make it a Cartel weekly pass of some sort.. But it's been awesome to see other class quests (story) with out all the side experience requirements.
  2. You sure don't. At 16 you wouldn't be off the second planet. You won't have seen the second "dungeon" life is good. In real terms you have seen perhaps 5% of the game, and unfortunately the best 5%. I am a big NO. Levels 1-20 you have a good game. 20 - 50 ok, some planets are bad, the quests are a little repetitive. 50 ... yawn alts are painful beyond belief (needs an options to ignore the pathetic cinematic with canned dialogue. The list of faults/missing basic content is huge. Guild banks. Account/Realm Shared banks. Weather. Night and Day. (The universe is super super static, more so than any other mmo ever) Achievements. Any real form of customization. (the one above is worse when you see some of the tier'd armour, they are completely not Star Wars) Any form of replay-ability. Terrible customer service reps Empty servers due to servers not being properly populated at the start. No ship customization. Rails based ship combat No ship pvp No ship parties/multiplayer .... The list goes on and on. Some of those things have existed since UO and Merdian59. They are not ground breaking or new. If I had to describe it SWTOR in 2 words I'd go with Hollow and Shiny.
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