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NermalDetonator

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Posts posted by NermalDetonator

  1. Then today I called customer service to ask that my cartel coins spent on the new packs be refunded due to the fact that I literally only got 3% new items out of the packs.

     

    You realize lying and hyperbole dont really help your case. The new packs are around 50% cubes, 50% new stuff.

     

    But since its "make up whatever dumb **** you want" day, I like the packs, with my 3 rancors in one cube.

  2. Bronze items never stopped people from buying the old packs. A lotta junk, no doubt, but a new piece of junk beats an old junk title any day.

     

    There is not one single title that sells for less than what outlander observer/guerilla crates are going for. So the cube crap still beats the bronze you wold have gotten at its worst.

    How do you know they lost CM staff? Link please?

     

    I recall that coming out around the time of the announced pack changes, but cant for the life of me find it. Maybe it was edited, maybe I'm senile.

     

    And how is giving us less, for the same price, a good workaround??

     

    You get more actually, since the armor you get from the cubes is a whole set, as opposed to an upper, lower or supp box. The old bronze's were soon worthless on the GTN. Having them come from a larger pool makes them worth more, longer.

     

    Consider the OP's cube results. I see a reusable Jawagram in there worth a few million, A yippe type emote, some other good stuff in addition to the revan holostatue. That **** is worth WAYYY more than whatever he would have gotten otherwise, and should let him buy the rancor/lightsaber/whatever he wants from the pack easier than the bronze's he would have gotten instead, unless the drop rates of gold have been reduced and Musco was just lying when he said they were increased.

  3. Okay, I see where this is now, it's just the Defiant (212) relics that are Bind on Pickup. None of the other ones I see are Bind on Pickup.

     

    The 216's you RE from the 212's are also BOP. I assume the 220's you RE from those are BOP as well, but havent invested more mats on something I might not be able to sell.

  4. Seems like they should have released the chance cube as an item to buy from the market. The problem is what would they replace the cube with in the packs? Comp gifts or other junk people would complain about most likely.

     

    Or bronze stuff that would have no GTN value after a few weeks, leading people to stop buying packs.

    The bigger issue is why did they go this route to begin with, are they running out of ideas for new stuff for the packs, short on dev resources to create new stuff?

     

    They lost CM staff. We were going to get packs slower, and with less new items. This was a good workaround.

  5. Wow nice drops from those cubes, much better than the usual bronze junk.

     

    This, so much this. Do you ever get tired of explaining things to those with no grasp of the in-game economy, rarity, business, etc? I feel we really need some puppets or something to bring it down to their level.

     

    Also you must know by now they customer base they aim at is newer players? Casuals? etc. - people who havent been around years and collected every item and done everything.

     

    4.0 demonstrated that as do these packs. They are great for players who missed out on everything before plus they'll drop the GTN pricing to make everything more affordable for everyone.

     

    Bingo! The guys saying they have "everything" crack me up. If you do, you've bought so many packs that BW can count on you being hooked as is, or you know how to GTN so should know these cubes are better than the previous alliance packs system.

  6. The usual routine is to sell the stuff you don't want on the GTN and then use the credits to buy the item you want from the GTN.

     

    Which is easier to do with the old items you get from chance cubes than the new bronze you would have gotten.

     

    Out of the cubes from my 15 packs, I pulled a music therapy probe, fist pump and punt, which I could sell for millions. The least valuable things I pulled a title and traditional dance emote, are still over 100k on the GTN. A week or two into the most recent alliance pack, what was a bronze worth? 20k?

  7. Yep, bought a hypercrate, pretty much 80% of what I opened was chance cubes, and from those, I only got 2 non-bronze items. :rolleyes:

     

    Just think, if you had gotten a previous pack, you would have gotten ALL bronze items, that are worth nothing in the GTN, so you had NO WAY of getting the lightsaber.

     

    Seriously, I'm fine with getting unlucky RNG, but this **** is stupid. Bioware, please adjust the drop rates of these chance cubes. They should have a 10% drop rate MAXIMUM. We buy packs for the new stuff, not to get old crappy bronze items. Additionally, it'd be nice to have 1 slot of the pack be guaranteed to be a new item, so you can only get 1 chance cube if you're unlucky enough to get one.

     

    Chance cubes are worth more than current pack bronze. Period, the end. There was NOTHING you could get from an older pack that was worth less than a Strategist Alliance Pack bronze after a month. This is an upgrade.

  8. Some of us don't play the game as a virtual marketplace and instead play it for fun. Some of us, in fact, actually roleplay in this game. We want certain items that look a certain way. If I wanted a game that centers around economics and trade, I'd be in Eve, not SWTOR.

     

    When I buy a pack I want the items advertised in THAT pack - not in the previous packs.

     

    Are your collections full? If not, why are you whining? For practice? A new item is a new item. Just if you, for some crazy reason, decide to participate in the dirty ol economics side of the game, you'd come out ahead. Win-Win.

  9. What it boils down to is this: why even bother making a new pack if chances are you're not going to get much of the actual new gear? It almost smacks of false advertising. I remember once they told us that we shouldn't have expected to get certain pieces of armors that were "unfinished" based on the fact the artwork contained the "finished ones" and they changed them on us AFTER we bought them. By that same argument, we should be getting the items in the artwork and not from 2 years ago - especially when it's mostly crap no one wanted then.

     

    Make the new packs new packs. If people want a pack of Chance Cubes, make a pack of Chance Cubes, but don't punish players who have been here for years buying packs by giving us old stuff we probably already have.

     

    This is the problem with giving in to the vocal minority. First, they made changes to the packs people didn't like. They were going to return them to the way the original packs were. But that vocal minority who didn't like the "Grand Bronze Armor Pack" type setup complained and Bioware ruined it for those of us who WEREN'T unhappy with it.

     

    Give both groups something - don't take things away from the people who weren't displeased with the way the packs had been. Give us the NEW items we're buying the packs for, not the same junk we couldn't sell in the first place when the old pack originally came out.

     

    1) They lost CM staff. There wont be the same number of items per pack, or as high a frequency of pack release due to reduced resources.

    2) Old pack bronzes are worth more than new pack bronzes will be after any length of time due to the old system having a low number of possible bronze items being handed out in over 50% of pack drops. This new system dillutes the bronze pool with a higher number of possibilities, so preserves the value of the pack longer.

    3) Most people dont have all the old bronzes they want, and certainly dont have all the old silver/gold, which are trickling back into the market. Old bronze's are more valuable than current ones on the market. So even if they dont get what they want, they get more creds from selling, so its easier to buy what they want.

    4) those who say they do are either lying, or so damn hooked it doesnt matter what they release, you're staying subscribed, so who the **** cares what you threaten?

    5) I expect these facts to change few opinions because the average complainer has shown themselves to be a complete moron with no grasp of in game economics or real life business.

     

    Let me ask you this. A month into the strategy alliance sales, how much of the items could you have bought with a couple hundred thousand credits TOTAL on the GTN. Nearly everything. What was the chance you would have gotten something new out of a pack after you had plucked all the low hanging fruit off the GTN? Nearly none - a few statues, Malgus Armor, Gundark, a few vehicles. A few drops out of the silver/gold pool. Nothing has changed. You always had a low chance of getting something new.

  10. Why are you quoting me? I don't waste my money on random roll cosmetics. I haven't spent 1 cent on CC. Never will. I think it's funny as hell that people that gamble always complain when they don't win. That's basically what you're doing with CM packs. Spend $20 and not get what you want. Then sell what you got for 5 mil credits. May as well just pay the credit farmers and save money in that case.

     

    Because you seem to imply that the change was for the worse, and that the guy in the kneejerk thread you linked was correct. The change is beneficial to the average pack buyer, even more so if the chance cubes can be traded/sold.

  11. All I have to say is "LOL"

     

    Bet you guys that criticized LordKygar for his Boycot the Cartel Market thread feel really stupid right now.

     

    Why? Half your drops were always bronze. You can take them in the form of an item worth 5k or less a week after the pack hits, or a chance cube which might actually have something of value. I'll take that over 1/3 an outlander observer armor set (plus the cube drops the full armor set).

     

    Most people dont have full collections, so something they dont have is new to them, regardless of what pack it comes from. In the event they dont want it, they can sell it for more credits, and get something they do want easier with the cubes.

  12. No from my understanding, which may very well be incorrect, there was only supposed to be a small chance of getting them in your packs. Not a pack full of them. :eek:

     

    I think you may have understood wrong then. Chance cubes replaced bronze drops, whose drop rate compared to silver/gold was somewhat reduced. There's fewer new items in this pack than in the previous one. If they made the cubes rare, the result would be glutting the market with rancors, which while nice for us, probably wouldnt help them as a business.

     

    Where they said they significantly upped the BSG ratio was in the cubes themselves, where Silver and Gold rates were upped in comparison to the chance for a silver/gold in the old bronze packs.

     

    Anyone know if these cubes are BOP, or can they be sold on the market? Hoping for the latter, that will make them retain their GTN value a long *** time.

  13. I actually like a lot of the bronze stuff, I was just using the previous poster's terminology.

     

    The whole shift of the upcoming pack stinks to me. Fewer new items, high chance of getting something old that you already have from a previous pack, phasing out cheaper unlocks. It's a very disappointing change of direction.

     

    Or alternately,

     

    1) less chance of getting an item worth under 5k on the auction house, resulting in you being annoyed you spent real money on a pack cluttered with a small pool of bronze items that instantly flood the market

    2) Most people DONT have full collections. If you do, its safe to assume you're so hooked they already HAVE your money

    3) Bronze unlocks remain the same price. Under the 4.0 system, you were frankly a fool for paying a cc unlock rather than the 5k to just buy more copies of whatever bronze you wanted, unless you REALLY wanted that Meirm Dart Frog on 40 characters or something crazy.

  14. Did you actually read the thread or just jump straight to insults? I'm not even going to dignify your post by bothering to explain to you where you are wrong. Lie to yourself if you want, but to assume that the forum is never representative of how something will be received by the broader player base is an assumption that will lead to disappointment.

     

    More nonsense, because you havent made a single accurate or coherent point in all of your posts. This helps anyone who doesnt have a full collection. Period, the end. Bronze items are trash in the current setup. Replacing trash with anything else, is beneficial.

  15. See, this is the point I don't get. The response has been overwhelmingly negative

     

    No it hasnt. Sure, you've contributed plenty of posts with your diarrhea of the keyboard while showing no understanding of the in-game economy, but a handful of people whining out of reflex hardly constitutes a significant portion of the playerbase. They could stuff the packs with $100 bills and roughly the same number of people would ***** about the way they were folded.

     

    Most of us dont have full collections, and getting an old BSG item instead of a worthless current bronze is a huge bonus. The bronze concept is a failed experiment with long pack sell dates and limited pack choices, because the same few bronze items glut the market, over and over and over. Replace it with a pool of hundreds of items, and you dont need to crap out a pack every month before people get sick of opening their third mierm dart frog in a day.

  16. You assume a person has to have a full collection. All they have to do is have what they want already or not get something they want in the draw.

     

    Which is much more likely to happen in the current setup, cycling the same 12 or so turd bronze items in a pack than an item which could be from any pack of any rarity level.

  17. Most people don't buy packs in obscene amounts, so there is no reason to think they will benefit to that extent. I mean most people who play the game don't even play the GTN. Often, the people buying packs are just buying for themselves; they aren't watching trends or keeping track of the minutiae of it. A lot more people stand to be burned by this change than stand to benefit.

     

    I'm curious why you think the type who doesnt play the GTN and doesnt buy a lot of packs somehow has filled their collection from previously issued packs. Most of the contents of the cube will be new to them. In the event its not, even an old bronze is worth considerably more than whatever bronze garbage they would have gotten instead. Oh boo hoo, they didnt get their Outlander Observer lower body armor (GTN price, 1 wet fart) or Czerka derp-mobile. Pretty much ANYTHING else is better, because they could sell it and buy something else (and if they get an old armor set, at least its a full set vs a few pieces). The bronze market on old stuff holds better because theres more options. Bronze value from the current packs gets watered down near instantly - right now the jawa scrap is the most valuable thing in the average pack. And that's ignoring the cubes having a chance to give silver/gold items. It seems the only ones really negatively impacted are the whales with full collections or guys sitting on old stuff whose value might drop because its being reintroduced. The casual person or new player gains access to stuff they probably missed out on.

  18. I think too many of us have inventories stuffed full of old banners, emotes and other stuff that still don't sell for more than 1k credits to be happy seeing them being tossed back in the mix.

     

    So you'd rather they stuff the packs with new garbage bronze items you also wont be able to sell for anything? I'll take a random old item over a current bronze pack item -they arent worth anything because the market gets glutted with them so fast. If they just replace the bronze items with a chance cube (which can get you a gold/silver from a previous pack), that is certainly better, as at least its a wide variety of junk to get glutted slower, with a chance at something decent.

     

    They need ways to get the old items back in circulation - and the BSG packs were actually pretty damn expensive to get old armor sets, and they dont seem keen on re-releasing packs (or havent in the past 4 months).

  19. Why no 212 mods/enhancements for cybertech, since other skills will be able to get 212 schematics from their trainers? 212 wiull become the new level 65 gear baseline, and it seems unlikely people are even going to bother with 200/208 mods given how fast you level.
  20. As he mentioned in the post, there won't be a possibility to get green companion gifts from these missions. The standard is a blue companion gift with purples possible with a crit.

     

     

     

    You can't have 6 companions out for rank 5 gifts anymore, that's true, but you're also guaranteed blue quality gifts or better.

     

    You were always guaranteed blue with Rich missions anyways, so its basically cutting the tier 5 gift acquisition rate in half, as they were in both level 5 and 6.

  21. The two blue companion gifts available from the prototype scrap peddler are also decent options (muja fruit & routine maintenance).

     

    EDIT: i realize OP specifically asked about mats, which the two above items are obviously not. But they're still a decent way to turn jawa stuff into credits, if that was the motivation behind the question.

     

    On my server, Shadowlands, the companion gifts are hands down the best use of the resources. Trade in your scrap, sell them on the GTN, then buy whatever mats you were thinking of. At 10k+ for even the green jawa junk bird eggs, nothing comes close. Next month the maintenance ones will rise, as the gonk droid gets released.

  22. Yeah, because the EA revenue of 4.515 billion USD, wasn't enough in 2015. EA is just some poor little mom and pop shop of Devs, working hard to win the hearts and minds of their loyal, deserving customers.

     

    :rolleyes:

     

    Do you not know how departments are funded? You don't dump profits from one area into a less profitable game. EA may have made a lot of money. That doesnt mean TOR did. I'm not saying TOR is in great shape, I'm saying to manage expectations based off its clearly low priority in the EA totem pole.

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