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ccoolmint

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Everything posted by ccoolmint

  1. there are no BH comms in SM EC and NiM KP (haven't done NiM KP post patch so I cant confirm it)
  2. no it does not. not everything requires testing it has no effect and does not mention anything about FL in the description.
  3. LOL you just explained the new class changes perfectly
  4. This is exactly how I feel. I wouldn't be so angry with Bioware if they at least admitted when they screwed up, but no nothing they didn't even try to fix it and they leave other classes OP(PT/mar) and then the classes that they "fixed" become a worn out husk of what they were (see dps merc, dps sorc, dps operative ) while these classes may have needed some toning down they didn't need to be destroyed. Now they can't even compete in pvp. This problem is made worse by the fact that it takes bioware forever to make new class balances. If bioware is going to nerf every class into the ground the question is why is it taking them so long to nerf PT/mar
  5. the thread was on the PTS forums asking for a bug fix so I don't know if I can still find it, but it said that the damage from IGC doesn't scale with gear and does not receive the full benefit from supercharged ion gas and prototype cylinders.
  6. I like the flame sweeps because its a extra 2 GCDs to let heat dissipate
  7. Will this http://www.torhead.com/skill-calc#301GzGrd0roGRZMcbZ0c.2 build work for PvE endgame? I heard SCI and prototype cylinders are bugged so I should avoid getting them and as a healer I wanted this to be a easy build to heal.
  8. if someone loses a 1v1 to sag/sorc all their medals should get reset it would be awesome
  9. This the CD is longer than the snare and I love it when you beat someone they will follow you around for the whole game trying to redeem themselves.
  10. you two have pretty much summed up my opinion
  11. someone keep this thread warm for me
  12. You can do very well as a sorc, but you have to put in much more effort compared to other classes and if you make a mistake your dead because our class doesn't have a "Oh ****" button. so while you can bring a sorc if they are extremely skilled and geared other classes can just do everything we can do, but better with more survivability. re posting what I said before sorcs can do very well but its much harder for them then lets say a marauder or a PT
  13. root lasts 2 secs does damage over time and has a CD of nine secs sorc must spend 31 point into the madness tree to get it PT pull has 60 sec cooldown get it automatically (can be 50 if speced) PT must spend 7 points in the AP tree to get a smaller cooldown 45 sec CD on assassin pull must spend 21 points in darkness tree to get it so the root has a pretty short cooldown and would be effective against mars/jugs
  14. That's good to hear does this also go for the PTs pull? because I can't remember.
  15. ahh thanks I wasn't sure on that one
  16. the class that your mostly likely thinking of for single capping is assassin they can be right at the node and stun from stealth making capping much easier while the sorcs is much harder to do and correct me if im wrong but i thought the doors have a 12 sec cap
  17. Actually marauder damage is fine its there defensive abilities that are to powerful.
  18. just correcting some things my responses are in blue ones without responses are completely true
  19. Lets try to keep all exaggeration out of this thread.
  20. this death field is one of the sorcs most powerful moves, but its not something that is going to make a marauder think twice about attacking you
  21. so was I, I still hope they fix the ion cylinder damage
  22. commando dps along with operative and sorc dps could definitely use some buffs.
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