Just something i thought up not sure if it's been mentioned before but how about making augments much more usefull then they are now. Like creating a expertise one only equipable at 50. I think something along those lines would help all crafting classes. Make slicers feel usefull again make them the only one's who can get them, then add it so on mastercrafted oranges you get a augment slot. That way all the classes can start making usefull items to sell at 50.