One up on that. The change of consumption is uncalled for so early in game. I don't think Bioware even bothers anymore. Having to kill yourself to be able to heal the extra little bit that may be required is not the right answer. As a healer you shouldn't have to choose between either putting yourself or another member of the raid at risk. With the loss of the reduction to DI's cast time, it's not a viable option for healing in the quicker fights.
Let's also not forget that this isn't Bioware's first big disappointment. There were a large amount of bugs with Endgame content as well as a seeming lack of response from CS. This estranging of the Bioware personnel from the subscribers is not a good move. The players provide the salary for Bioware's employees and, I would stress to remind them this, not their paid testers.
On a bit more of a personal note, not entirely separate from the argument, Mr.Zoeller please get off your high horse. I don't know if you're aware or even if it matters to you, but your tone is one of condescension. This is not the same representative nature I am familiar with that I've known in the long stretch before release.