I made a thread about the odd stat choices on Supercommando gear before, but I'm wondering how I'm stacking up:
Right now I'm using 4/6 Columi pieces, 2 tionese, and a mix of Rakata-Tionese implants and relics and such. My gun is still an orange with purple mods in it. With hunter's boon active, I'm at:
19552 health
13.81% defense chance
43.79% shield chance
41.63% absorb
and 51.57% damage reduction
When I was first getting tiered gear, I would swap out enhancements for those with shield/absorb that I can craft, but I have given that up...but as a result I've seen a 4% drop in shield chance and smaller drop in absorb, while defense has gone up. My guild is just starting to tackle ops, we cleared EV for the first time today (still learning mechanics). Should I be changing to more defense oriented stats? One way I know to improve those is to keep doing my dailies and getting the rakata implant and earpiece.