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Hezakia

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Everything posted by Hezakia

  1. I was there, was tons of fun (easily the most fun on Illium ive had since hitting 50). We need more nights like this!
  2. So a skill going through a wall while LOS'ing is a L2p issue? This has everything to do with the server/client side (and seem to happen the most under heavy pvp action, along with ability delay/stutter). If it happend once i would go huh thats wierd and just ignore it, but as i said earlier ive seen it happen on a few occasion's and on dif. Maps.
  3. Ill Screenshot it the next time it happens, as i STILL take dmg when LOS'ing (not saying this happens ALL the time but it does happen) Animation lag, server client lag i dont care, still should not be happening.
  4. Ill say Sorc's really arent that bad (no i dont and will never play one). But i WILL say that i have seen the force lighting through walls more then a few times. They start casting i LOS and still take the durration of the skill. Have had it happen on Voidstar and on alderaan always near the center turret.
  5. Hezakia

    The 12x8 WZ.

    This is an exploit AND a bug. I joined a WZ last night and was the 12th person on our team. Not even 30 mins later i join another WZ and we have 12 on our team. This needs to be fixed ASAP.
  6. Ranged, awesome CC, and good sustained = the best viable way to pvp in this game. Its obvious to anyone who was in beta that they were gonna be this good in pvp, now everyone who has already lvled a toon is seeing why the beta kids all rolled sorc/sage. Its just alot easier and safer then other classes in pvp.
  7. LOL so fail!!! At least this is making my morning a little more entertaining.
  8. Stopped reading after 8K crits, lmao.
  9. It would not be "base raids" it would be Imps camping Republic base with additional forces spread at every other countrol point. Faction imbalance is way to high to even suggest allowing for base raids. I find it funny how 60 Imps camp right outside the Republic base and talk **** to the 10 republics sitting inside. Who in there right mind is gonna go ok, let me bend over and feed the zerg because there hungry. We pull you to cannons to thin the heard then bust it up like a bad riot. Its the only way to make things even close to being 2 vs 1.
  10. HAHAHA this made me LOL so hard, awesome video bro +1 "Im a double blade wielding celibate monk" Probly one of the funniest things ive heard in a while. You sir are funny as all hell. /claps
  11. You will get 15 Cent and 7 Champ tokens with a chance to spawn a champ item from a Champion bag now, with some people going 20+ bags without seeing a piece of armor you are better off.
  12. Star Wars, the Nerfed republic. So much whine, not enough cheese.
  13. Actually the changed worked out in favor of Scoundrels, welcome to stun lock hell. Yes scoundrel is easier to play then Sent, But sent IMO is way more fun/challenging/rewarding + the bad *** factor.
  14. +1, "oh crap its on CD, well i guess ill just use one of the other 5"
  15. Glass cannon does mass DPS this is true, and should be such. But when glass cannon is a glass cannon AND has the CC to lock you down that my friend is called OP. 3 CC's at lvl 9 . My main is a 50 Sent. I also play a 38 Scoundrel and just recently rolled a sage to see what all the gripe is. @ lvl 18 i have more ways to lock someone down then my Melee 50 Sent. LOL for all the Sorc. trying to defend there class.
  16. Ranged is the name of the game, Add in a stupid amount of CC and you have the desired PVP class. Its that simple.
  17. Then by all means where is the Sorc nerf?
  18. Reasons why using Awe on a capping group is important. 1. Team is trying to cap a turret and your trying to defend until back up arrives. Pop Awe on group and Force Camo. (as you mention above most people know its a 6 second durration and will break with dmg so they ride it out) Thats 6 seconds right there you just bought your team to catch up and stop the cap. (can be longer if you come out of Awe blow Def. CD's and try and sweep to prevent continued capping = more time bought) 2. Voidstar Doors with Zerg on either side. Same as number 1. So yeah Awe is insanely useful.
  19. They are not "stuns" But they are inter. Which are just as important. Agents/smugglers have one stun out of stealth, the one from stealth grants you a full resolve bar. There flash bang is just like our awe (as in if you take dmg it breaks the cc) , they have 2 int. they can relly on where we have 4. Bad example to use as we have way more utility we can rely on.
  20. Imps get farmed and steamrolled on my server, even with your highschool flash mob of a zerg. Long live the republic.
  21. 1. FK can be specced to 6 seconds, 4 second lockout so at best they have 2 seconds on you before you can use it again (you have 3 other inter. you can rely on) 2. Your using force stasis wrong (well not wrong but not *wisely*, its ment to be used with OS + Caut as lockdown + dmg) Watchman that is. 3. I agree about force leap- one of the best and most versitile moves we have, if you dont know why then i suggest playing another class.
  22. Watchamn specced Sent here, We have 4 Inter. (force kick, force stasis, Force leap, and Awe) the last is insanely situational but still counts. Healers should not be a real problem for you if you come at them the right way. Fighting any class with heals is all about forcing them to use a CC break, so you can stop that big heal you know is comming (with either Force stasis, which is awesome if you have + 3 OS and Caut up and locks them down for the durration, or Awe if any of your other two inter. are on CD or if FS is on CD). You have a snare and heal debuff which should be applied ASAP to prevent them from running (or even to force that cc break!!!) If Zen is up then you may as well /dance because they just cant outheal your incomming burn dmg + normal rotation. We have SO many tools because we have to use each dif. in every fight. Stop charging ranged classes like there melee, Learn to LOS your way to a target and use Force Camo as much as possible. Just a side note: The above is how i kill healers, its all about forcing them to CC break so when i get them to ~50% and have OS + Caut up i can Zen + Force stasis (always reserved for healers in pvp =) and they would have to sit out the durration, by then its all over for them.
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