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Posts posted by Bamajawn
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I support this thread and offer a friendly amendment... a "lock" option for all items in inventory you don't want to sell. DDO has this feature, and it's nice to be able to avoid the aggravation of selling off a nice item by accident.
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Affection exists for those long shuttle journeys...
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Oh... just wait till the queues settle down and the nerfing threads begin.
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I'll give it a B+. Over time, I expect it to develop into A territory.
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Because 90% of the time it's not constructive criticism.
It's "waaaaaa this game doesn't have this feature! this game sucks! QQQQQQQQQQQ"
^^This^^
Constructive discussion is interesting and meaningful. Whining is neither.
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The game works well for me other than minor glitches. I don't like the queues, but that will settle down shortly. I even got on last night with only a 15 minute wait and it worked flawlessly despite it being launch day. Love the game, it's the most interesting game to come out in years.
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Great article. I've been playing fantasy games since the late 90s and I grew tired of them as well. Frankly, I grew to hate WoW. I leveled to 60 rapidly at release and then started another character. My lifespan at that point was short, as I'd be butchered by level 60s every time I logged in. What a total bore. Yes, I know it's probably much better now, but I never went back. Griefers made the game miserable.
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*snif* I remember taking the slow raft from Ro... brings back old times.
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I've played on two servers since early access and found this to be true. There were far fewer players around in the Republic areas, while there's a ton of activity in the Empire areas.
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I've had some problems as well. In particular, resources will show on my large map that don't show on the small map. However, the small map seems to be accurate, as I've gone to look for nodes indicated on the large map that simply don't exist.
Slicing Trainer?
in Crew Skills
Posted