http://img192.imageshack.us/img192/5418/screenshot2012012421445.jpg
its only 160k but thats still 40 kills, no deaths, no kick at that level (V is where i place my main interrupt on my characters), wasn't in a premade group, and that healer didn't throw me that much love. granted those imps were terribad but thats still 3 si's, 3 sw's, and 2 bh's with one of the si's having outhealed my entire team. while 40-0 is on the high end for me this is actually pretty indicative of how my sentinel has been since starting to pvp at level 10 assuming there wasn't an imp premade and/or complete and utter retardation of the rep side (both typically leading to more of 10 kills 10 deaths games).
but what does my experience mean for this class? are most people just playing wrong? are sentinel's UP or OP? is bolster ridiculous? should a level 17 already have 12 distinct class abilities that essentially need to be keybound and accessible during any given fight just to be competitive (even if i actually click a few of them)? will this class lead to 90% of sentinels developing carpal tunnel? WILL I EVER USE MY SHIP'S HOLOTERMINAL?
DISCUSS!