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Pariah-

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Everything posted by Pariah-

  1. I don't have much experience with late game raiding so I can't really comment but I just wanted to drop in and say that you write extremely well. Well thought out and logical.
  2. Agree. Potions are a lame PVP concept. Exchanging credits for a large heal? Please. When is this mechanic going to die already.
  3. Interesting, maybe I'll give the new one a shot when it comes out. The sluggish controls are getting frustrating. Add to that the fact that it's very hard to tell what's going on in combat because of poor visual cues (and no combat log), and you have to question whether you're really PVPing or just executing an attack string, repositioning, and then finding a new target and doing it again. It's fun and you do have to know when to flee and when to fight, when to stun and when to break one, but other than that there are very few strategic options to employ. And even if there were, the UI doesn't give you enough awareness to know when you would want to employ them anyhow.
  4. You know, I thought it was me. I remember being very good at PvP when I used to play WoW, waayyyy back before even the first expansion. Hotkeys were set up perfect, and I had control of the shadow priest I played like you wouldnt believe. Was routinely able to hit silences a split second before my opponent's cast bar resolved, and managed the cooldowns down to the nano (i.e. continuous toon action - NO DOWNTIME). And if the string of actions were instants, I'd do this moving in the direction I wanted to move, which was usually away from the opponent, with maybe a split second of pause if I needed to whip back to get LOS, and then resume running away. When kiting I wouldn't give away a foot of ground that wasn't a necessary concession. I was thinking the other day just how bad I've gotten at MMOs. How sloppy my execution's gotten after, what, 5 years of being away. How much time I waste in inaction when switching targets or between certain abilities. Or how many times I attempted something and I thought I mistimed it, or didn't press the key hard enough, because the action never went through. I am constantly looking for confirmation that an action took place before I begin executing the next. To hit a silence (well, jolt) I stopped trying to attempt those unless I was ready really early in the opponents cast bar. But of course that kind of negates the purpose because you're just trading cooldowns if you do it that early. But that is what it takes to land it and I chalked it off to my reaction time or lag. So it isnt me, it's the game. I can't believe how many people are here experiencing what I'm experiencing. Why has this gotten through beta testing? Why is this not absolute top priority right now? Add my voice to the chorus of complaints if it makes a lick of difference. Pariah Sword of Adjunta Pall
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