You know, I thought it was me. I remember being very good at PvP when I used to play WoW, waayyyy back before even the first expansion. Hotkeys were set up perfect, and I had control of the shadow priest I played like you wouldnt believe. Was routinely able to hit silences a split second before my opponent's cast bar resolved, and managed the cooldowns down to the nano (i.e. continuous toon action - NO DOWNTIME). And if the string of actions were instants, I'd do this moving in the direction I wanted to move, which was usually away from the opponent, with maybe a split second of pause if I needed to whip back to get LOS, and then resume running away. When kiting I wouldn't give away a foot of ground that wasn't a necessary concession. I was thinking the other day just how bad I've gotten at MMOs. How sloppy my execution's gotten after, what, 5 years of being away. How much time I waste in inaction when switching targets or between certain abilities. Or how many times I attempted something and I thought I mistimed it, or didn't press the key hard enough, because the action never went through. I am constantly looking for confirmation that an action took place before I begin executing the next. To hit a silence (well, jolt) I stopped trying to attempt those unless I was ready really early in the opponents cast bar. But of course that kind of negates the purpose because you're just trading cooldowns if you do it that early. But that is what it takes to land it and I chalked it off to my reaction time or lag. So it isnt me, it's the game. I can't believe how many people are here experiencing what I'm experiencing. Why has this gotten through beta testing? Why is this not absolute top priority right now? Add my voice to the chorus of complaints if it makes a lick of difference. Pariah Sword of Adjunta Pall