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TheDarkGhost

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  1. Ok, just a little background I play both a sorcerer and an operative for heals in WZ's. Its pretty much impossible to kill any decent healer 1v1 and any good healer it will take 1v2-3 to bring him down. Its completely different if I have a guard though. With a guard, it is pretty much impossible for a healer to die unless its 2v3-8 (assuming both tank and healer are decent). Less if opposite team is really good at using stuns/mezz to screw with the healer long enough to focus the tank, but to me this is to be expected. The issue here has nothing to do with the "operative" class though, a sorcerer will normally out heal an operative in most wz's and has about the same amount of life expentancy even without cloak due to there super bubble. The problem here is when a secondary healer is added, at this point is where those standstill games occur, where no one can kill anyone. Cross-healing should be addressed and healer should probably get a debuff when healing another healer. Other then addressing cross healing, I feel the game is pretty balanced when it comes to healing and alot of this frustration is due ot bad DPS. I can't tell you how many times I've been in a situation where no one would die simply because all the DPS were flailing around aimlessly while I'm litterally standing still as an operative looking at the oppoisite factions healer sitting there healing just like I am. I can also tell you that any coordinated team of assasins/conceal operatives can dps down a healer/tank in any situation guard or not. So really.. common guys.
  2. All servers are located in California... won't really matter. /Signed
  3. TheDarkGhost

    Bolster

    So I just recently hit 50 on my operative, and I started gearing myself with entry PVE gear as theres nothing else to gear myself with at the momment. But I noticed that when I enter a WZ my crit/surge actually get bolstered down ~7 to 10 percent (I can't remember exactly). I thought we were suppose to get bolstered to 55 not down to when I was like 44. Anyway what do I need to do to hit whatever the maximum amount is for wz bolster to not hurt me?
  4. I just want to say "the bubble" is an instant cast... If I'm going to die. I might as well be a litle annoying.
  5. I remember pre 1.2, I actually had a decent OWPvP battle, however even though there was only about 40ish people on the screen the game started to lag like crazy and the frame rate dropped pretty bad and this wasn't due to my computer. I'm pretty sure there are some limitations on the Swotor game engine, I read about in some other article and it actually made me a little sad. However, even knowing this, I still would love to see Illum become a PvP planet. God only knows how much attention the PvP community needs after being neglected so long/getting screwed over with gear changes.
  6. While is is an older post, I fully agree that I would love to have an "Companioni reset" option. In all honestly I don't really want to have to go through all the side missions again just relive the highlight moments of the story by rerolling. By adding this function I would spend hours just seeing the different possiblities that I could have taken with my companion(s) without the hassle of playing all the planetary missions we all know like the back of our hands. A story reset would be nice to, but that might just be asking for to much.
  7. It pretty much means that mara's are lacking and charge that can be used only every so often doesn't make up for it. Also charge really doesn't help the team much... and in group combat its like hey I'm the only character in a sea of republics because my team is all range so kill me quickly.
  8. I am avid pvp player and I play the sith marauder. I absolutely love this class, but one thing I really wish I would have is some type of push/pull ability. It seems like I am always getting knocked around like a rag doll. True enough I can pretty much wreck any class that I run into unless I get jumped but I would like be to be able to help my team out a little more in hutball or those ranged illum battles which I can't do anything without getting destroyed. Also on another note, is it me or does it seem like marauders get a lot less wz medals then most classes... after all all we really can do is is dps. Comments?
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