Jump to content

Sturjus

Members
  • Posts

    52
  • Joined

Reputation

10 Good
  1. ... I want to give you the benefit of the doubt and say that this is a troll post... but I have a feeling that your are just that ignorant... "never go full retard."
  2. ... Well, obviously the Operative is the better Operative, while the Sniper is a better Sniper. Both do well as Imperial Agents though. Hope that answers your question.
  3. Still happens and they have no comment on it because they have no clue how to fix it.... It's not a bug if they don't acknowledge it exists.
  4. I wish.... I was very clearly watching my debuffs... saw 1 Intimidating roar... saw another 3 seconds later.... saw a flashbang.... then a grenade....
  5. Anything similar happen to anyone else? Was in a voidstar, there were no breaks between CC... but my resolve didn't max out... ***. Hax? glitch?
  6. Just finished a ranked match where my team only had 3 members the entire match while the other team had 4. No one even back-filled. I believe that the RANKED arena should automatically cancel if either team is missing a player.
  7. I know stacking 2 SA relics is unintended, but are the damage and heal proc's on a single SA Relic supposed to share the same timer? Or is the damage proc and heal proc supposed to be on separate timers, but unable to stack? Basically I've discovered that UW to Obroan SA relics have both the damage and heal proc sharing the same timer. If this is how they're supposed to be, then I suppose this isn't a bug... BUT if the damage and heal proc's are SUPPOSED to be on separate timer's... then they're broken. Focused Retribution Relics are have the damage and healing proc's on separate timer's, so that's why I'm wondering if the SA relics are bugged or "working as intended".
  8. I'm being perma-rooted in WZ's at LEAST once a day from someone either pulling me or doing a knockback as I try to roll. ****'s getting on my nerves, especially when I get booted from a winning WZ! You don't see Inquisitors or Consular's being perma-rooted while being pulled or knocked back during Force Speed! This bug has been around since 2.0 dropped and it doesn't seem like any developer cares.
  9. They seriously need to address this. ****'s aggravating and should have been fixed long ago. It's not like its a quality of life issue or a cosmetic issue... this is *********** game breaking and ruining my WZ experience. This has happened numerous times to myself just this past weekend.
  10. If you want to run full MM, then run full MM. My raid group runs 3 MM Snipers (tried getting our 4th dps to reroll a sniper, but he doesn't want to level again. lol) But All 3 of us run MM probably 95% of the time. We only change specs for a handful of fights i.e. Dashroode definitely favors Leth, but can be done as MM, and I like to go Leth when I get assigned to Gold at the "city" boss since one of the mobs can take you out of cover. But raiders prefer MM just for the On-Demand damage. Also, not sure if still an issue, but pre-2.0 Leth Snipers had an issue of other Snipers DoT's using up their own WB's.
×
×
  • Create New...