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Mirthadrond

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  1. Hmmm... It was fun getting curb stomped by a 4 player pre-made of Mara's yesterday. Despite being one of the "worst" classes in PVP, these guys did pretty damn good together, which just convinces me that it's 'mostly' about teamwork and less about 'class'.
  2. I think the WOOKIEE would be a BRILLIANT move as a playable class. Bioware could finish ALL the VO work in a matter of minutes. "RRRRuugh... raaarrrr... ruh ruh..." DOOM!! Done!!! Next class please.
  3. This is one of those POSTS where Bioware REALLY needs to respond. I'm getting private tells now as well. It's annoying. WHAT DO YOU WANT US TO DO? Screen shots? Ignore them? Send countless CS tickets in?
  4. Turn Shadows "OFF" Maybe try adjusting sound quality? Have you noticed a particular 'event' happening on screen just before the lockup? Sorry, I'm just shooting in the dark here, as I've never read of an issue like this, but I would suspect it's Direct X, or driver related - First. It's just hard to determine what would be so radically different about WZ's than other parts of the game. I presume you've raided (16 people?) and done flashpoints with no issues??
  5. OP - if you didn't unsub, then it isn't an issue. You're a bit behind the curve as the "teams of operatives stun-locking players, causing them to unsub" are long over.... *sigh....
  6. I don't have a particular issue with an Oh S*%@! button for healer mercs. The 2 DPS disciplines don't get it though.
  7. No..no..no .no... NO... a thousand times NO. CC - in particular STUNS are out of control in SWTOR. We have 1 CC breaker on a 2 min cool-down. 1:30 if talented. This isn't even considering that 'some' classes can completely blow up 'other' classes in 3 GCD. I'm sorry, but I don't care WHO you are, getting CC'd and destroyed by 1 player in the time it takes for their CC to wear off, is just not fun. ( save for the person doing the killing.. I suppose ) Hence, why Operatives are so vastly different than they were at launch. No class should be able to do that to another class, ever. It isn't balanced for 1 v 1, it isn't balanced for team vrs team, it isn't fun. Period. End of story. For me personally - I tend to agree with the idea that there is far too much CC in SWTOR, yet we have to admit it's become absolutely critical to how many of our classes are played. But?? Without a complete overhaul (which isn't going to happen) of the game system... CC is here to stay. So.. I think a compromise is in order. Or CC breakers need to be on shorter cool downs. I do not believe this will radically alter the game. Even from a teamwork perspective as TTK is just too quick to begin with, and as others have pointed out.. we have a plethora of CC to throw around. 1:30 by default 1:00 with talent This at least allows every player to have 1 self controlled CC breaker available for 'nearly' every fight. I wont go into my list of changes for Hutt Ball, as the 30 second reduction in CC breakers would definitely affect that map...
  8. I think you meant to say "in 1-2 nights of getting farmed"
  9. You're on the wrong server? Logged in at the wrong time? Bastion has been pretty busy in Illum the past few nights.
  10. Actually - I'm not even sure this would be that difficult for Bioware to implement. Any 3D model can be exported. It's not difficult, it just requires someone to click a few buttons. I'd be surprised if Bioware DIDN'T have a 3D printer in house already. They aren't that expensive anymore. While they couldn't print them in full color, they could allow the following: 1: Player chooses costume slot they'd like the character modeled in. 2: Player chooses the 'mood' and 'pose' of the character. The down side - it would be VERY expensive as It would take an entire day to print 1 toon out in full 3D. So - not really sure If the 'average' person would do this, but it would certainly be wicked cool.
  11. It gets kinda old... my Operative always pulling out a pistol during cut-scenes when I don't actually have one. Since there are pistols with Cunning in them, can we please have the option for Ops and Smugs to carry Rifles OR pistols?
  12. I don't think a SOLO Q for regs is a viable solution. Now.. I wouldn't mind if they fixed it so only 1 team of 4 could be placed on the same team. How hard could that possibly be?? A simple Round Robin system would suffice to keep Q syncing in check.
  13. LOL.. you think OPs roll is broken?? Try Sniper Roll on for size. You can go from the PIT in hutt-ball to the top ramp, with roll. No need for stairs, ramps, leap, teammates.. Got knocked off the ledge while carrying the ball?? No problem.. just ROLL back up to the ramp, and waltz into the End Zone.
  14. Mirthadrond

    Saiko...

    Quit pandering to Wicked's neediness Saiko.. sheesh.. We JUST transferred our smugs what??? 2 Days ago and he's already pining for some "new guild". On a serious note.... We just need to fill out our duo. A "guild" is just a perk. Nobody cares how 'big it is' - it's the motion of the ocean, that counts. Play times - typically: Nightly, after 9 PM (server time). Smugs are presently in mid 40's... and we've a few other lvl 60's we're contemplating transferring as well. Wicked is likely 'more' interested in ranked than I am. I don't have any toons geared for that.
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