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Cleptx

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Posts posted by Cleptx

  1. If we are in ranked WZ's and we are all level 50's and valor 20. chances are most of our gear is going to be similar. Sure you could get a random guy that has no gear. Maybe he needs a bit of guidance.

     

    Lot of worry about what might happen on a system that we don't even have a clue what it will be.

     

    No...we know one thing. They are spending time trying to fix pointless WZs instead of fixing world pvp.

  2. Dont you realise that the masses of people whos only after those shiny medals will actually help win the wz now instead of just zerging around?

     

    These changes have so much potential i could dance.

     

    Great...so more people will do pointless disneyland PVP instead of Bioware actually fixing world PVP.

  3. The "pvp" games are kind of fun but they are not what I would call PVP. I was really hoping for objective based world PVP like DOAC originally did (wonderfully) and WAR tried to do but failed (almost in the same way DAOC failed with their big PVP update). I am still holding out hope that Bioware is working on something.

     

    Hutball, etc. won't have any staying power. They are a nice distraction right now but definitely not a PVP end game.

     

    At least they didn't make the mistake of having an Arena.

  4. Meh, don't agree with this being moved to "Suggestion Box"...where no one who particularly cares about PvP will see it and add their viewpoint to the convo.

     

    Whatever. You're the mod.

     

    /dead thread

     

    To bury the thread.

     

    If this game stays the same my subscription fees will stop the day GW2 is released.

  5. For me it was soloing around HMG in Emain on my Ranger when 2 fgs of Albs and Mids ran into eachother. I took out the healers from both sides and then started picking off the rest. I didn't kill them all but I killed most of them and was the only one alive at the end. :D

     

    Did you mean SWTOR? Ummmm....the time I caught the huttball in the endzone? Man I miss real PVP.

  6. "The one thing I don't like about stealth is I can never tab+target to a stealther I've spotted fast enough to break them out before they disappear again. But that's the game's horrible targeting system rather than the stealth mechanic at fault. "

     

     

    I agree with this. They should be tab targetted if detected.

     

    I also think Vanish should be on a longer timer or have some countermeasures (other than CC).

  7. has anyone else been killed by an operative coming out of stealth and stunning you then killing you in less that 5 seconds? Does anyone else think that stealth should only be given to healers to get out of trouble?

     

    I am interested in what others think.

     

    I think healers having stealth makes no sense at all.

     

    I think you have never played a Stealth class and have no idea how difficult it is.

     

    I also think you never played DAOC :)

  8. Yes there is a difference. Just because you can't comprehend that, doesn't make it an invalid comment.

     

    There are people who pvp for the challenge and consider any additional loot rewards as just bonuses. They don't need to pvp only for rewards, or will only pvp with an incentive.

     

    True pvp'ers do it for the challenge and to learn from it. They are enticed to engage in combat for the purpose of just winning the fight. If the fight is lost, they will learn from it and continue to fight to be better.

     

    Whether loot or valor points is involved, it's irrelevant. That's what Warzones are for, and perhaps future Arenas if implemented.

     

    People who do things for the purpose of improving themselves, are truer to the activity than those who do it specifically for tangible rewards. This applies to real life. Try learning some Martial Arts, as an example, and perhaps you may be able grasp this idea of what overcoming challenge really means.

     

    You want loot or valor? That's fine. I'm just not calling you a true pvper. Too bad.

     

    I want something similar to DAOC. A world based objective and a small amount of reward (like Realm Rank levels/abilities that took forever to gain).

  9. I know for a fact with that statement you play too much WoW and you didnt play beta or the first 6months to a year of the game. No raids, no BGs for the first year almost. Open world PvP had no rewards but it was epic.... SS/TM fights would draw 100+ per faction, with not a terrible amount of lag for huge fights.

     

    End game were UBRS runs, scholo and DM tribute runs. Arcanite reaper was the s***....

     

    A lot of people quit then too for the same reason and came back year+ later when MC was out, BWL in the works and BGs were made. Like Rome, Wow wasnt made in a day and this game will be no different.

     

    Not that I am trying to keep you here, just saying. Give the game a chance it may surprise you where it goes. Ultimately it could suffer the fate of AoC, Rift and others though... Everyone wants instant perfection and have really short or no memory of the great games and their level of initial fail.

     

    All that said, I will be getting GW2 when it comes out myself :p But see myself still playing this as well.

     

    Good lord...if WoW is the model they are going to use for PVP I think I will just quit now.

  10. I hate that the idea of ARENA type PVP even exist, it takes the immersion out of the games...the best PVP ever in history was Ultima Online and that will never be around again.

     

    Disagree...I think DAOC was far and away the best PVP that I have ever seen (pre-TOA and new frontiers). It didn't have an arena either.

  11. Hey guys! Did somebody registered his code later than 12.13.2011? I have forgotten to redeem my code earlier. How do u think guys, will I be able to join the game before20.12.2011?

     

    I am in the same boat...my guess is that we will end up getting in tomorrow around this time.

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