Like the majority of posters here I felt compelled to express my disappointment with today's patch and subsequent nerf to slicing.
I decided yesterday to pick up slicing after spending the my first few weeks with the game trying to make ends meet with SW/Arch/UWT. By the time I was level 24 I had about 8k to my name.
Now I know lots of you will tell me that is a direct result of how I play, and that may be true, but I'm a full-time grad student, with a full-time girlfriend, and believe it or not other responsibilities I need to attend to. I don't have time to complete every single quest that BW thought up to just upgrade my inventory, train my skills including speeders, and repair my equipment.
For me, slicing offered me a way to actually pay for some of this stuff without selling my soul. Was slicing perfect pre-nerf? I would say no, it wasn't. Was the nerf the best way to solve the problem? I don't think so.
Why not put a level cap on the higher level missions? Why should a level 25 character be able to run missions at 400 slicing? Maybe BW could have made it so that you could only run slicing on one character.. I dunno exactly what the answer is but nobody is paying me to figure that out.. I don't work at BW.
At this point I will be cancelling my account. This entire mess reminds me of WoW waaaay too much. I saw slicing as a way to keep my head above water and finance my way through the game as a casual player. Hopefully this gets sorted out in a way that works for everyone. We shall see.