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Mers

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  1. I think I found a solution! I had the same bug, so I exited the zone, then in the non-chapter world summoned Vette as my companion and Reentered the world and I had the option to talk to her! Give it a shot..
  2. That has actually been my own concern. Single target is epc, but multi-target I feel useless, Charge and get a smash, pop enrage and do a sweeping slash, and I'm out of resources and people are still pulling. Gotta pop my aoe taunt most times. Seems like a lot to hold most mobs, but at leash it's better then just smash.
  3. Got a group of guildies together and did Trapjaw in Tatooine, firstworld boss on my server(Ebon Hawk), and first raid boss in Swtor for me. I was a level 35 Jugg so I out leveled the boss by a few levels, but most of the group was sub 28, so it was a decent challenge. The thing I first noticed was that even at a higher level I took a number of hits, I wasn't parry/dodging a lot but I was getting a lot of shield procs, that combined with the absorb from force scream was making up most of my mitigation. I had a Merc and an operative healing me, so I didn't have the Sorc shield to compare it with, but it felt like that was a lot of strong mitigation that I got to control which felt nice. Of our three tank cooldowns I only had to use saberward, but it was VERY noticeable and I almost want to say it is the best of the three, two seconds of invul and many more with a bonus half mitigation, that with the proc on retaliation gave me 70% deflect, which was awesome. I've played some other mmos and the Jugg feels a lot better then some of my other tanks. All the cool procs on my rage spenders really make me feel like I've got a lot of effect on my mitigation and the bosses damage, as well as my damage. That and unchanneled force choke is epic. How have you guys felt about immortal tanking so far?
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