Jump to content

cuteypie

Members
  • Posts

    89
  • Joined

Reputation

10 Good
  1. Define low. A scoundrel dps will pull around 1k dps take or give a few in full rakata with custom mods etc. on real encounters (no dummy tests) Our 8man run combat sent+scrapper scoundrel on toth and 2x commando on zhorn in HM DC and dps is even through the entire fight. This is a fight which majorly favors ranged dps aswell so unless the combat sentinel which is considered one of the lower sustained dps speccs of sent is carrying the scrapper most classes are actually quite balanced atm.
  2. I dont see how i enforce my gameplay on you, i pay the same sub hence **** enforcing your gameplay on me.
  3. How hard can it be to implement stuff that doesnt break core mechanics of your classes? Everyone who is infected by the new funny event plague automatically gets thrown out of stealth. Fun indeed.
  4. Did this and ended up close to 1150ish so i guess classes are quite well balanced now for dummy dps.
  5. Actually i got surprised to see how even all the dps are. A watchman sentinel is currently at ~1150ish DPS. The ones that seem to be abit ahead are gunslingers which imo is fine as they are quite turretish
  6. One of the reasons people let me come along to raids is the ghetto ress from using dissapearing act. Dont want to waste that doing dps when its a free battle ress. Also i dont think its energy effiecent it would give 6 second extra uptime on flechette+1shoot first every 2 mins, but ill be forced into more flurrys because of energy.
  7. Thats very low DPS compared to what buffs you are using. This is a really interesting thread. I've made my own parses on a scoundrel testing both DPS speccs and tbh i thought yours would be much higher. http://www.swtor.com/community/showthread.php?t=406244
  8. I invite you to do your own parsing with flyby, and let me know what you come up with numberwise.
  9. Yes, when servers are back up ill make some 3-4 min dummy parses of the differences by using use relic + matrix cube / use relic+procc relic for you to compare.
  10. Energy was abit up and down depending on flying fists proccs. Basically after post-nerf CD on backblast there is no synergy anymore with BB + flechette round and round two procc (6s+ downtime on flechette dot, 10c internal CD on round two) This force you to use vital shot somewhat more often to make sure you dont flying fist on a target not dotted while internal CD of round two is up. Which makes energy really bumpy, i reapplied vital shot when i knew next CD of flying fist would hit an undotted target because of timers on flechette etc. This meant some energy sinks below 60 basically when 2x sucker punches had to be used together with vital shot. Forced me into 1-2 gcds of flurry. Or in some cases made me use cool head. A better opener would prolly be orbital strike+run in while spamming flurry. I dont use sab charge on standard rotation since i save it for SOA mind prison mechanics or use to have better uptime on mobswaps etc. (as we dont have a gapcloser) I dont think its energy effiecent to put in a standard rotation anyway. Dissapearing act + shoot first isnt worth it, too high energy cost for too little return.
  11. He is spot on, everything he says is true from multiple viewpoints.
  12. None of them are worth it imho. Use the +405 power adrenal since you then have similar results but more control over the damage. Think soa phase 3, PVP etc. Other relic should always be the matrix cube.
  13. Its about pulling your own weight in raids though. I yet again encourage you to contribute with logs proving my damage is fine and its all about me playing the class wrong. I also encourage more people to contribute with their findings so we can get a discussion going with boosts that are much needed.
  14. its prolly because im abit noob on rotation as dirty fighting you can see in the parse that i tested some variations since i was reaching 100% energy from time to time, and that i also didnt refresh dots perfectly. I reckon they are about the same. Still though, were talking ATLEAST 30% less dps than sentinels atm.
  15. Hi! Took the chance this morning to try out speccs and dps on dummies. Both logs are with rakata stim. First specc is full scrapper, second full dirty fighting. Gear you can see in the screenshot. After these tests i can tell you that there is no reason to play scoundrel dps anymore. Very frustrated over the nerfs handed the last cpl of months. Scrapper: http://www.fryingtime.com/?filename=combat_2012-04-13_09_16_37_231223.txt Dirty Fighting: http://www.fryingtime.com/?filename=combat_2012-04-13_09_28_37_250405.txt Stats: http://i.imgur.com/ta1lI.jpg
×
×
  • Create New...