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MegaSlayer

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  • Location
    San Jose
  • Homepage
    http://www.socialtoppings.com
  • Interests
    Social Media, Gaming,
  • Occupation
    Social Media Manager
  1. It's not a matter of excelling, but expertise on lvl 50's in combination with skill points and gear is just too much. It's destroying PvP for anyone lower level trying our war zones. You can call it thinning out the heard, but you'll grow tired of seeing only the same 10 people in warzones. Once we hit the point where players screen warzones and drop out... it's beyond just whiners and complainers.
  2. I don't think you see the larger implications of lower levels first PvP impressions. Since you can get PvP dailies at level 10 people want to pvp at lower levels for fun. I only hope they aren't going in against a 50 pre-made. You want to suck the fun out of a game quickly... we're watching it happen right before our eyes. Server pops now dropping. PvP matches canceled because lack of repub players. Empire farming valor in huttball matches. Check YouTube for some videos. I am on a server that does have a much more sizable empire faction. I'm not writing this to QQ. I love PvP an don't mind sticking it out, but... What good is PvP if there is no one else there to play with? I think we are quickly heading in that direction. I was in a huttball match and 10 repub players dropped in the first 5 minutes because they knew what was going to happen. We got farmed by a 50 pre-made empire group with scored 5 points and then stood right beside the goal line waiting for us to come out and get mowed down. Then with 5 seconds left they scored the last point. I'm on the fence atm, but many of my guildies have already gone back to LoL while waiting for GW2. I like SWToR, but it's losing its PvP luster pretty quickly. I don't want to go back and read through all the pages, but has there been any official word when there might be at least a lvl 50 bracket implemented? Thanks
  3. +3% to hit is like having 3% accuracy? Would this have some bearing with respect to pvp? I'm not sure of the value in terms of damage and healing gained by 6% willpower bonus. Anyone done any of the math?
  4. How important is weaken mind for effective dmg output in PvP? Would it be good sustained DPS with a spam-able telekinetic throw?
  5. Katsus, would you comment on the most important skills to have within the balance tree and a brief description as to why with respect to PvP? In addition, I know i'm asking a good bit, but would you comment as to how high you believe one must spec within the balance tree to obtain X (11)*, Y (21)*, and Z (31)* benefits for a more hybrid build? *It seems that at skill points 11, 21, and 31 are tree defining talents. Thank You Sir
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