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EHKodiak

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Everything posted by EHKodiak

  1. I presume they'll add them to the conquest objectives list rather than take the objectives away. Either way it's a bug and needs reporting
  2. Hi Support, There's a few minor bugs with the conquest objectives at the moment where objectives that aren't on the Conquest list are actually still active and tracking, and awarding points. The ones I've found are as follows: At lower levels the infinitely repeatable objective Missions: Heroic x 1650 is on the list, but once you're at 75 it no longer shows but it is still active and awarding the points for each heroic. The Alderaan/Tatooine/Rishi (All the planets): Mission Complete x 2000 objective, even if it isn't showing on the list, is still active on every planet The sell items for junk objective is still active at 75 even though it's not on the list The Star Fortress: Alderaan/Belsavis/Hoth/Voss/Nar Shaddaa/Tatooine (Heroic) objectives are still active and tracking in on the list even on weeks where they do not show
  3. It isn't an expansion pack. It's just a fan made mod. And it's nowhere near to being completed, not even the first chapter
  4. Oh no they aren't! You can do all sorts of cool stuff with them, from creating new walkable areas (Covering up the initial 'bay' on Tatooine for example to walkways that extend out over areas. They're genuinely very cool, and I haven't fully understood the implications of using them yet
  5. That's the thing - a lot of abilities are only useful in niches and can honestly be done without. If you don't know which abilities CAN be lost, then you don't really know your class. Really looking forward to a more streamlined SWTOR
  6. I've hosted a couple too, and whilst they haven't gone as I'd hoped, the people have still found them useful. I'm looking forward to seeing where 7.0 takes us - new maps would be nice but if those stealth ships actually make it in I'd be very happy!
  7. You've gone completely off topic to the thread and into personal attacks. Needless to say, it doesn't take long to get a maxed ship, and even if you were in a maxed ship vs one of these guys in a basic ship you'd still lose because you aren't taking the opportunity to learn how GSF works, and are just complaining because you aren't very good at it yet. Seriously, check out the resources available to you. They explain the things that the game doesn't, such as aiming with blasters or how missiles work. If you stick at it, you WILL get better and become one of these 10+ kills a match pilots.
  8. I completely agree, far too many abilities. Their choices of abilities they appear to be pruning (for guardian) is awkward though.
  9. I'm fine if they give us more storage, but you don't need more storage, you need to get rid of stuff you aren't using. The materials bank was a huge quality of life boost.
  10. Conquest is the fairest it's ever been. Guilds need to do actual activity now, instead of crafting bots or recruiting fresh newbies to get points and then kick them out. I'd like to see some minor tweaks to it, such as multi boss SM and HM operations worth more (I guess you'd have to do it via bosses killed rather than just operation completion) but in general it's in a good way. You NEED to have active players though. 1000 toons hitting just their conquest each week is 50 million points, and usually you end up with multi million points yourself. It's no surprise some guilds really push their members to get conquest points, because that's what they do. I'm honestly surprised the points totals aren't higher, as I generally hit around 4 mill a week and I'm not really pushing hard. I'm surprised there aren't 100 people doing that in the big guilds.
  11. Agreed Maximus. Just looking at my operative, there's so many skills that do basically the same thing. Just trim them down by combining them I do view the trimming of abilities as necessary though, we've got quickbars full of them, it's ludicrous. ESO makes do with 5.
  12. I mean, we have tons of centerpiece decorations already. A feast table is still a great idea for a reward for the feast of prosperity, but they tend to use existing assets.
  13. They're super good, I'm seeing all sorts of new designs appear and make strongholds look different
  14. I've seen the advertising for this around the fleet, and it's genuinely great to see
  15. Seems fine for me. Try repairing your game, sounds like some files are missing
  16. Great ideas - I went into this thread thinking "urg, this will be stupid" but these are basically a ton of items they've missed and are no longer available that COULD be, and I hope they do them I have a lot of them, but I'd love the opportunity to get the ones I've missed. I'd probably add in the Collectors Edition stuff too at this stage, like the Statue of Eternal Grace etc
  17. Any new issues cropped up, or anything new fixed?
  18. Screaming Ziva: Yeah, you're quite correct. And no, my Penthouse works fine
  19. Hi Support, I've posted large lists of broken or incorrect decorations before, and you have fixed them bit by bit, so here is the most up to date bug list from the decorations windows Decorations that are broken in the list or have a duplicate name Commemorative Statue of Darth Malgus - this was broken when the Return of Malgus Statue was brought in, and now the decorations menu lists both under the same name. Screenshot Datacron: Dark vs Light - Shows 0/0 in the log, preview window shows a log with crates, and this is different to the achievement decoration. Screenshot Decorations that do not seem to drop any longer (or ever have) from their respective Flashpoints. This one is a short list, but a thorn in the side for collectors. Copero Resort Rug - A Traitor Among the Chiss FP Illumination Probe Crate - Blood Hunt FP Manned Blaster Turret - Colicoid War Games - Doesn't seem to drop even though the chest can now be looted Corellian AA Turret - Operation Meridian ** Decorations that list as their source as Cartel Market, Cartel Packs or Bundles, but which are not actually included in those packs or the cartel market. Acklay Solider (Probably a typo in the files somewhere for 'soldier') Battledroid: Alliance - Armed Resistance Command Pack Covered Light: Green - Armed Resistance Command Pack Overcharged Iokath Transport Tube - Armed Resistance Command Pack Zakuul Console - Force Alliance Pack Festival Flags Explosive Fuel Tank Hazardous Material Tank High Voltage Capacitor Pressurized Coolant Tank Void Crystal Container - Marked as Ossus Achievements, but does not exist Shifting Crystal Container - Marked as Ossus Achievements, but does not exist Onderon City Wall - Marked as Onderon Rep but do not exist Luxurious Oval Rug (Purple) Corellian Zoo Decal Corellian Zoo Poster Decal: Recharge Area Heroic Weekly Mission Terminal Heroic Weekly Mission Terminal (Imperial) Heroic Weekly Mission Terminal (Republic) Seeker Droid: Imperial Seeker Droid: Republic Sign: Danger Sign: Keep Out Sign: Watch Starship Fuel Tank Propaganda: Victory Protocols - Activated Imperial Travel Station Republic Travel Station Ood Bnar Memorial - States Ossus Achievements but isn't available on any achievement. **OTHER There is a decoration that looks like a trolley from spirit of vengeance flashpoint at the start of the decoration list with a blank name ---- I can provide screenshots for any of these if required, or ask me in game. Thanks!
  20. Indeed. There's a big list of 'in the deco list' but not available ones here: https://www.swtor.com/community/showthread.php?t=976453
  21. Using existing assets, a Nar Shaddaa Holosign Decoration bundle could be made: https://i.imgur.com/MTaG2Zj.jpg Here's a bunch I selected, and that's just from the cantina
  22. Towards the end of seasons there will be a lot more people using credit catch up, when there isn't much time left.
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