Who are you guys kidding? The respectable thing to do here is use intended mechanics. Intention behind bolster is that of recruit gear, to level the playing field for all, and to have 'skill' be the determining factor in the outcome of any game. The end result of this is debatable in another thread probably.
Bearing that in mind the implementation of bolster is flawed in the very reason this thread was created. It opens itself to the possibility of exploitation to the effect that it counter balances the very effect it was set out to rid of, gear being the largest determining factor in the outcome of a WZ(as seen by the devs).
Translate that to competitive play in RWZ. While the slight boost in stats is not game breaking in light of good strategy, composition and individual ability IMO, I dont think the PvP devs really took RWZ into account when they thought of the system. Couple that with the brokenness of the system itself and you have this, justification for exploitation of an unintended game mechanic.
Use your heads, idiots.