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kusajishii

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  1. I don't really want to use 'W' to move forward. I keybind my abilities, and I want to free up as many keyboard buttons as I can. For example 'W' is used as a keybinded ability instead of moving forward. So now I move forward by holding LMB and RMB. But this gets very tiring for me over a long time. I plan on buying a new mouse with a side thumb button. So is there really no way to remap the thumb button to move forward and steer at the same time? If this is not possible, maybe I need to remap the thumb button to auto-run and get used to that.
  2. Holding the left-click and right-click mouse buttons lets you move forward and steer. Is there a way to remap this to one button?
  3. I'm so sick of people attacking my mezzed target. For example, if I see a pack of enemies, I use a flashbang on them. Then guess what happens right after? My ally does an AOE on them...
  4. My priority at that moment was to take out anyone near the ball carrier. At 3:03, I notice reinforcements are arriving. I kind of relied on my team to slow them down. At 3:13, this is my favorite spot to set up shop if I predict the enemy ball carrier would go this route. I want the ball carrier to try to bypass me. Why? So I can use cover pulse to knock back the ball carrier down the next level. And this is where I am supposed to time my stun immunity (entrench), so that I don't get knocked back myself. I would time my AOE (Orbital Strike), so that the enemy ball carrier would walk right into the damage of the AOE (as seen in 3:19). Also, I can take advantage of my group shield, which grants 20% damage reduction to anyone near me. By staying at the original spot at 3:00, I couldn't have used my knock back or my group shield. However, in future Huttball matches, maybe I will try staying where you originally wanted me to stay to see how that goes. Maybe it's better if I shoot them from a safe distance instead of "being in the action" at 3:20.
  5. Based on my sniper style of play, I should be as far away from the enemy as possible (or difficult to reach) while still doing damage. If I lead the enemy back to my team, I would be running back to another set of enemies (assuming my team is already fighting them). I don't think this is ideal. I should be fighting from the sidelines and not be surrounded by the enemy. Also, if I run away (because I'm dying) and if I can get at least two people to chase after me (which essentially moves them away from their objective), that's a definite win in my book.
  6. That’s the thing. I want to know that it is not because of my lack of skill or play style that I am not doing 300k+ damage while still going for the objective. Is it normal for a marksmanship sniper to get around 150k damage in Huttball (as seen in my video) if the player is objective-based?
  7. People on the SWTOR forum claim they can do 300k+ damage with ease in level 50 warzones, yet I struggle to do so. How can this be done? It boggles my mind. Here's a video. Anyone know what I am doing wrong?
  8. I assumed if I got an email invite today that I get to play today?
  9. I'm in! Got an email 2:22pm EST. Pre-ordered on December 2.
  10. According to this the GeForce GTX 570M is 1,712 points, while the top card is 3,910.
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