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Kimesato

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    Panama
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    Martial Arts
  • Occupation
    Game Designing
  1. Once again, sorry if this comment bothered you or anything, but I don't consider any PvE content competitive, sorry but its my opinion. Regarding that, any of this option can be perfectly fitted to PvE.
  2. I wont denied the fact that what you say is true, but I'd rather party with a sentinel or a shadow, but as a solo fighter, if you are a commando you know of what I am speaking of. About doing an AC entirely nah, they just need to open up a little box in the equipment window, which is for the SCA(Super Commando Armor) option, which you can place there, and it would go atop of your current armor, and give you the bonuses of : Main Feature -Increased Hp, and Armor Rate(mandatory bonus) -1-2-3 Moding options, depending on the class and quality of the SCA, for the next features: -Higher Armor(higher armor, decrease dmg) -Deflective Armor(Higher Shield chance and deflect chance, Super Low Dmg rate) -Anti-Mobile(can't be snared, but lower hp) -Higher DPS(decrease mobility, decreased armor, increase dmg, higher crit chance) -Mobile Compound(higher heal rate, higher channeling speed for quicker healing, Can't DPS all dmg is for healing only) -Flamethrower(Incendiary class for multiple CC/Dots/Snares, no burst dmg at all) And some other options.
  3. This is not tanking, this is survivalbility, Commando itself, is squishy as fk in PvP, and can't Solo unless the other player is a scrub, or if they are Heal Spec, which means our Gunnery build is useless on a PvP aspect. The Commando itself is a Tank, making us a Stationary object means, we are suppose to hold our ground, not take a kick and pounce of all other classes and being unable to do crap. Vanguard have's their movility, and honestly, for beind tanks, I can pretty much destroy Vanguards on a daily basis. So I don't know where you coming with the "Tank" deal you talking about. Anyways, we need a solution for Commandos, and this would be the best one. Want to makes us a Stationary Target?, then make sure they work for their kill.
  4. Sad the conversation went this way, anyways. Regarding the thread and what we have in hand. Since you don't PvP at all, you might not have a concrete opinion on how our class fares in PvP, but we actually suk ***, we do destroy any class if taken by surprise, but once they notice us, its a sitting duck situation. You might be right, but this idea would benefit those in PvE a lot, honestly.
  5. Are you serious about this comment? or are you trying to Troll us?? and Gunslinger?? dawg we are Rep, we don't fight allies, we stom on the competition.
  6. Nitewolf, you certainly have no PvP skills, or don't PvP at all, or your server is just PvPless, or full of scrubs. This is for PvP concern situation only, PvE is just for kids and boyscouts. Not looking forward to offend you or anything. But you do seem to not PvP Much, and lack knowledge on the issues our class haves. I have 3 months playing a Commando, and I destroy people right and left, but the lack of an Interrupt, and the fact that we are stationary, gives us a huge disadvantage in PvP. Play some matches with competent people, and you might find out what I am talking about, until then, don't come defending our class like a knight on shiny armor. I know what I am speaking, and you are not an exception to that rule.
  7. Its the only solution I came up to make our class worth, and to make Bioware undersrand the issue they have in have with their "Strongest Class" which is the weakest IMHO, making them a Stationary Turret, makes us a sitting target. And thats just wrong.... Wana make us a Stationary Target, make us a damm strong Turret then, make them work for their kill.
  8. Hello, and good morning, Regading the issues on the Commando Class for the Trooper, This is a suggestion regarding on what could be done with the class, to reinforce its usage and make it worth playing. http://cghub.com/files/Image/094001-095000/94753/447_max.jpg This is a Supper Trooper Skin from Star Wars : The Clone War Adventure. Since the Commando class is a stationary Turret, sady we lack that which other classes provide, Solo fighting capabilitys, interrupts, and steady dps without interreuptions. This Supper Trooper option would allow us to unlock other options and play styles, regarding the Commando class. Allowing Commandos, to Equip Super Commando Armor A-top of their Normal Armor. Making them sustain more damage, last longer in combat, and option to modify the options on the Supper Commando Armor, like resistance to different types of damage, or Reduced amount of movements for higher damage rate, or faster casting/channeling. This is just an idea, It can be done easily Keep this in mind for future content. My best regards to Bio and EA, do something for us Commandos.
  9. Won't happen period, and that brain/interrupt comment, is just plain Heresy, I can pretty much kill any class apart from Healers, while getting my Grav Interrupted, it is a main use, but Commandos have plenty other skills to play around with, learn your class then come bash in the forums fools.
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