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_Tarkus_

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Everything posted by _Tarkus_

  1. Nope, you're wrong, what he said is that AFTER he came back to play the game again after years he started to treat it as a single player game and never grouped up with anyone, and found the class stories and the experience pretty enjoyable then.
  2. https://kotaku.com/the-collapse-of-viscerals-ambitious-star-wars-game-1819916152 Just read this. It's not all "EA's fault", "EA is the devil" and stuff. It's not always like that, even tho some or most of their decisions are questionable at best.
  3. I don't like EA either, but the reason why they stopped the development of that Star Wars game was not because they didn't want it to be a linear single player game: it was a very troubled development process that was requiring much more time than needed. Still, closing out Visceral completely was indeed a very drastic act, I can agree on that. The loot box issue also ruined Battlefront 2, and there's no denying that since Bioware has become an EA company the quality of their games has been steadily going down. Also, if SWTOR was a single player game many of its problems wouldn't even have existed.
  4. https://www.theguardian.com/technology/2018/jan/04/meltdown-spectre-worst-cpu-bugs-ever-found-affect-computers-intel-processors-security-flaw
  5. I didn't read every post, but if you want another combat system you should change game. Asking to change it is pointless.
  6. Try playing with your companion on passive and with unmodded orange gear as I am, do some quests in some low level planet. Trust me, you're probably going to die. A silver enemy could bring you down to half HP, while an elite could kill you. It's just as hard as I want it to be, as it should be. Too bad this seems the only way to get challenged and let your brain actually function when you're fighting.
  7. That's right, I'm looking to be challenged even by simple quests and simple mobs, just like it was on release, not just in PvP, heroics (which are also very easy) or flashpoints.
  8. I haven't fought against same level enemies for a while now, so if that's true it means solving this issue is more complicated than simply readjusting the level scaling system. I'm pretty sure the developers don't care one bit about this topic though.
  9. Without armor I'm using all my abilities, of course. I thought that was obvious. I edited the previous post anyway so it's crystal clear now.
  10. Sure, much better to learn all 40 abilities at once when you reach level 65 rather then learn them slowly while playing and leveling, right? Putting your companion on passive is definitely not enough, and since you seem so good you must know that already. So I'm doing that, plus I'm using unmodded orange gear on my character. I'm level 50 on Nar Shaddaa, using all my abilities and yet I'm dying playing that way. Still, not everyone reads the forums nor they can post, and not everyone would do so much to get some challenge out of this game.
  11. Yeah, much better now, isn't it? You can outlevel content way faster now and never ever get killed while only using your standard attack and never learn anything about your class abilities. Very satisfying and challenging.
  12. I'm starting to think that the problem here is level scaling. At the moment it's completely useless because your gear is not scaled with you. So, even if they cannot change anything mob-side, they could do something player-side and make level scaling actually matter.
  13. What a coincidence! I'm a returning player myself and made a similar post some days ago about the same issue, game being too easy because you outlevel content way too quickly. http://www.swtor.com/community/showthread.php?t=941123 I'm not optimistic tho: it's been like this for years now and Bioware hasn't done anything. I also found out an annoying bug today that doesn't allow you to finish bonus series quests; this was found out years ago and developers never cared to fix that. It's bad, and I'm beginning to regret the 1 month subscription that I've made. Oh well, there's still time to change my mind, perhaps, I guess.
  14. Oh look! Another returning player shares my same thoughts on this. http://www.swtor.com/community/showthread.php?t=941220
  15. I can't believe this was found out years ago and yet these bugs are still here. I'm now bugged on Taris. Thanks Bioware.
  16. Feeling salty already on 1st January 2018? If you read the opening post again, or if you read any of the other ones after that, you could see I wrote to make an option so that content can be harder for people who want to experience all vanilla content and beyond. Make AN OPTION, like a difficulty setting, not the only and necessary way to play.
  17. Yes, that is perfectly understandable, but the content is there, why not give players the option to do it without making the process pointless and boring? That's why I said put an option to increase difficulty in vanilla, or let us choose to gain experience more slowly. Before subscribing, I considered uninstalling the game after a couple of hours on Tython because of all this. The thing that changed my mind was doing Esseles, which gave me some challenge obviously. P.S.: For some weird reason after every cutscene the companion abilities seem to turn on, even if you disabled them earlier, so basically it's not possible to play that way. I can only put it on passive.
  18. Yes, it's completely unbalanced. I'm level 40 and I'm going to Taris now. But, as I said, try not to equip any good gear: keep it in the inventory and use it only for flashpoints.
  19. As I said yesterday, it seems that the only way to have some kind of challenge is to use white or orange unmodded gear and set your companion to passive or DPS or standard attack only.
  20. Yeah, from a bad end to the other. Not very smart. Anyway, it looks like I've found a good compromise to make the game harder. I'm still on Coruscant, I went to the cantina and bought orange gear for credits, then I removed all the mods from it. I'm now using all my abilities to defeat enemies and still use my companion on passive mode. It's challenging, and I even died once, some minutes ago. I feel like I'm still getting bored somehow, but at least I solved this difficulty problem, kind of.
  21. I've been using the White Acute Module since I created this character by mailing the item from another one I had. At the end of Tython I was like... level 16 or 17. Anyway, I'm gonna start playing again now and try to fight without armor, only with the lightsabers on and see how it goes. Not interested in PvP at the moment, I came back for story and content as I said.
  22. Come on, you get the point, it was definitely harder than this. It wasn't "hard" in the general meaning, but surely not as easy as it is now.
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