“I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise.”
Two, our plan is to continue to add servers - but carefully, and in response to demand. We need to monitor that demand and role out servers accordingly. A long-term recipe for MMO failure is to add a lot of servers early on, and then when population decreases, have to close those servers and merge them together.
You purchased the minimum amount of server and letting fewest player on one at a time, to see when are the servers are full, only by then you will add servers.
If in the process, you screw half of your customers don't matter yes? As long as you are
making a profit that's Winning I guess.
“A long-term recipe for MMO failure is to add a lot of servers early on, and then when population decreases, have to close those servers and merge them together.”
If you study this statement in more detail it will show that who ever is lunching this game knows that it wont have lasting appeal. In a way they are on negative side and do not consider the positive side to try to merge both sides together to create better outcome. I always try to look at both sides to find the truth in the middle.
There are many ways to lunch games like this, for example if it was me I would fix the waves by adding bonus items to waves that are after the first one. The bonus would be a double experience item that will last x amount of time and the x amount of time bonus will incise with later waves.
First wave no bonus experience item.
Second wave 2 hours 2x experience item
Third wave 4 hours 2x experience item.
And so on.
Whoever is in charge of lunching this game has done not the best they could in my opinion. They have neglected 60% or more of people who were wishing to play this game making them feel less and left out.
Creators of this game may have good intentions but what good intentions can do if they are based on ignorance.
The road to dark side is build with good intentions of ignorance.
Anyway the lesson of life can be learned in many ways some may try to escape it by playing games but there is no escape from truth only denial.
I ask If to live a lie is to deny life it self?
Well, some may say that truth hurts?
I say truth hurts only if it's meant to do so as well lie is for not all lies are meant to hurt.
The greatest lie there is, is the one who lied that believes in it them self for they will not know the truth.
Lie is not the truth but the meaning of it is.